Performance so... so... Timings included, and server specs + world settings!

Discussion in 'Performance Tweaking' started by United Factions, Apr 16, 2013.

  1. Hi everyone ;) I'm having some issues with something...

    My timings are really bad on the World... nothing with plugins really but with the World...
    This is my timings report:
    http://aikar.co/timings.php?url=5713894

    I ran a timings thing today ;) And I just started the server yeterday... So it's all new, but many people are on it.
    Plugins seem fine but:


    43.28% 44.61% 683.875 s 22.3037 ms 30.66k 1,547.71% ** Full Server Tick (excluded from total because it's counted elsewhere)

    10.03% 10.33% 158.425 s 5.1668 ms 30.66k 3.67% UnitedFactions - entityTick

    6.65% 6.85% 105.080 s 3.427 ms 30.66k 5.50% UnitedFactions - doTickRest

    6.13% 6.32% 96.909 s 3.1606 ms 30.66k 0.00% UnitedFactions - mobSpawn

    5.21% 5.37% 82.253 s 2.6826 ms 30.66k 37.61% Player Tick

    These look really bad...
    Can someone tell me what to improve? My bukkit.yml looks like this for the world settings:






    Code (Text):

    world-settings:
      default:
        growth-chunks-per-tick: 600
        mob-spawn-range: 4
        random-light-updates: false
        aggregate-chunkticks: 20
        item-merge-radius: 3.5
        exp-merge-radius: 3.5
        wheat-growth-modifier: 100
        cactus-growth-modifier: 100
        melon-growth-modifier: 100
        pumpkin-growth-modifier: 100
        sugar-growth-modifier: 100
        tree-growth-modifier: 100
        mushroom-growth-modifier: 100
        entity-activation-range-animals: 16
        entity-activation-range-monsters: 16
        entity-activation-range-misc: 32
        entity-tracking-range-players: 48
        entity-tracking-range-animals: 48
        entity-tracking-range-monsters: 48
        entity-tracking-range-misc: 32
        entity-tracking-range-max: 64
        info: true
        monsters-per-chunk: 40
        land-creatures-per-chunk: 15
        water-creatures-per-chunk: 5
        vine-growth-modifier: 100
        view-distance: 6
      world:
        growth-chunks-per-tick: 1000
      world_nether:
        view-distance: 5
        growth-chunks-per-tick: 0
        random-light-updates: true
        water-creatures-per-chunk: 0
      UnitedFactions_nether:
        growth-chunks-per-tick: 300
        aggregate-chunkticks: 40
        wheat-growth-modifier: 10
        cactus-growth-modifier: 10
        melon-growth-modifier: 10
        pumpkin-growth-modifier: 10
        sugar-growth-modifier: 10
        tree-growth-modifier: 10
        mushroom-growth-modifier: 10
        monsters-per-chunk: 20
        land-creatures-per-chunk: 15
        view-distance: 5
      UnitedFactions_the_end:
        growth-chunks-per-tick: 0
        mob-spawn-range: 2
        random-light-updates: false
        aggregate-chunkticks: 0
        monsters-per-chunk: 5
        view-distance: 4
      Shopworld:
        growth-chunks-per-tick: 0
        mob-spawn-range: 1
        random-light-updates: false
        aggregate-chunkticks: 0
        monsters-per-chunk: 5
        view-distance: 4
    spawn-limits:
      monsters: 40
      animals: 15
      water-animals: 5
      ambient: 15
    chunk-gc:
      period-in-ticks: 1800
      load-threshold: 0
    ticks-per:
      animal-spawns: 400
      monster-spawns: 1
      autosave: 900
    auto-updater:
      enabled: true
      on-broken:
      - warn-console
      - warn-ops
      on-update:
      - warn-console
      - warn-ops
      preferred-channel: rb
      host: dl.bukkit.org
      suggest-channels: true
     
    Server specs:

    Xeon 1240V2, + 16 GB RAM and SSD Crucial... server runs on that....
    World is full rendered.
     
    #1 United Factions, Apr 16, 2013
    Last edited: Apr 16, 2013
  2. Bestle

    Patron

    Average TPS: 19.41

    Seems fine to me?
     
  3. Not really, look at the average times of the world tick event. Thats bad right?
     
  4. Bestle

    Patron

    No - Your server is running fine.