(Not sure if this would be a BungeeCord plugin, but it will be a plugin that uses a BungeeCord network of servers) I wanted to create a plugin for my main server that would "ping" other servers for certain information. The information I want to send is simple, but it is from a plugin. I am running into two major problems because of this. First, the player on the main server will run this command, and the main server is pinging the subservers for information. That information is then sent back to the main server and displayed to the player. This obviously can take some time, but how would I accomplish this. Would I send a PluginMessage over the forward channel and then read that message in order to send one back? If so, that leads to problem number 2, in order to send a PluginMessage, I need a player online. Some of these servers will not have online players, but will have information that needs to be read on that command. A solution to this would be to firewall the subservers (or hide their MOTD in some way) and use the MOTD to store the information and have that either autoupdate and be readable, or send an update PluginMessage with a delayed read MOTD PluginMessage. Are there any flaws in the system I have designed? Or is there a way to simplify this whole ordeal that I am overlooking? EDIT: Quick update, MOTD is actually not a registered BungeeCord channel, so I would need a way to read the MOTD. I believe this is possible, but am not sure how to get it.