Spigot PlayerSQL 2.12.3

Synchronize data between servers.

  1. 如果可以编辑离线玩家背包就好,检查所有玩家背包有木有作弊物品,关闭服务器,把数据库玩家数据同步到游戏里面进行编辑,编辑好再同步到数据库,这样可以配合其他插件扫描所有背包,速度就快了。

    If you can edit the off-line gamer backpack, check all the players' knapsack with the wood to cheat, close the server, synchronize the data of the database player to the game for editing, edit it and synchronize it to the database, so that all the knapsack can be scanned with other plug-ins. The speed is fast.
     
  2. 不错的插件!使用很久了竟然是个中国作者。
    用了这么久也没有发现什么问题,而且竟然更新了4年。
     
  3. When will you Update it for 1.13?
     
    • Like Like x 1
  4. Oh, I have a little trouble.

    05.09 05:23:11 [Server] INFO [PlayerSQL] Enabling PlayerSQL v2.8-SNAPSHOT 05.09 05:23:11 [Server] INFO [PlayerSQL] Bukkit v1_12_R1 05.09 05:23:11 [Server] INFO [PlayerSQL] Item util build-in 05.09 05:23:11 [Server] INFO [PlayerSQL] Load library lib/javax/persistence/persistence-api/persistence-api-1.0.jar done 05.09 05:23:11 [Server] INFO [PlayerSQL] Load library lib/org/avaje/ebean/ebean-2.8.1.jar done 05.09 05:23:11 [Server] INFO [PlayerSQL] ORM lib load okay! 05.09 05:23:11 [Server] ERROR ebean.properties not found 05.09 05:23:11 [Server] INFO [email protected] - Started. 05.09 05:23:11 [Server] INFO [email protected] - Close initiated... 05.09 05:23:11 [Server] INFO [email protected] - Closed. 05.09 05:23:11 [Server] ERROR Error occurred while enabling PlayerSQL v2.8-SNAPSHOT (Is it up to date?) 05.09 05:23:11 [Server] INFO com.mengcraft.playersql.lib.simpleorm.DatabaseException: com.zaxxer.hikari.pool.HikariPool$PoolInitializationException: Failed to initialize pool: Communications link failure 05.09 05:23:11 [Server] INFO The last packet sent successfully to the server was 0 milliseconds ago. The driver has not received any packets from the server. 05.09 05:23:11 [Server] INFO at com.mengcraft.playersql.lib.simpleorm.EbeanHandler.initialize(EbeanHandler.java:206) ~[?:?] 05.09 05:23:11 [Server] INFO at com.mengcraft.playersql.PluginMain.onEnable(PluginMain.java:58) ~[?:?] 05.09 05:23:11 [Server] INFO at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:264) ~[spigot-1.12.2.jar:git-Spigot-eb3d921-b9f1615] 05.09 05:23:11 [Server] INFO at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:337) [spigot-1.12.2.jar:git-Spigot-eb3d921-b9f1615] 05.09 05:23:12 [Multicraft] Skipped 100 lines due to rate limit (30/s)
     
  5. The fault has been eliminated, it turns out that my Url setting error
     
  6. Real update soon?
     
  7. I get this exception on server start... any way to fix it? Thanks!

    [22:26:25 ERROR]: Error occurred while enabling PlayerSQL v2.8-SNAPSHOT (Is it up to date?)
    java.lang.IllegalArgumentException: Channel must contain : separator (attempted to use [email protected])
    at org.bukkit.plugin.messaging.StandardMessenger.validateAndCorrectChannel(StandardMessenger.java:484) ~[spigot.jar:git-Spigot-1a3504a-a46fdbc]
    at org.bukkit.plugin.messaging.StandardMessenger.registerOutgoingPluginChannel(StandardMessenger.java:181) ~[spigot.jar:git-Spigot-1a3504a-a46fdbc]
    at com.mengcraft.playersql.PluginMain.onEnable(PluginMain.java:101) ~[?:?]
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:265) ~[spigot.jar:git-Spigot-1a3504a-a46fdbc]
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:347) [spigot.jar:git-Spigot-1a3504a-a46fdbc]
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:410) [spigot.jar:git-Spigot-1a3504a-a46fdbc]
    at org.bukkit.craftbukkit.v1_13_R2.CraftServer.enablePlugin(CraftServer.java:436) [spigot.jar:git-Spigot-1a3504a-a46fdbc]
    at org.bukkit.craftbukkit.v1_13_R2.CraftServer.enablePlugins(CraftServer.java:350) [spigot.jar:git-Spigot-1a3504a-a46fdbc]
    at net.minecraft.server.v1_13_R2.MinecraftServer.l(MinecraftServer.java:580) [spigot.jar:git-Spigot-1a3504a-a46fdbc]
    at net.minecraft.server.v1_13_R2.MinecraftServer.a(MinecraftServer.java:542) [spigot.jar:git-Spigot-1a3504a-a46fdbc]
    at net.minecraft.server.v1_13_R2.MinecraftServer.a(MinecraftServer.java:420) [spigot.jar:git-Spigot-1a3504a-a46fdbc]
    at net.minecraft.server.v1_13_R2.DedicatedServer.init(DedicatedServer.java:294) [spigot.jar:git-Spigot-1a3504a-a46fdbc]
    at net.minecraft.server.v1_13_R2.MinecraftServer.run(MinecraftServer.java:698) [spigot.jar:git-Spigot-1a3504a-a46fdbc]
    at java.lang.Thread.run(Unknown Source) [?:1.8.0_171]
     
  8. Hello, my friend and I are finding a plugin that share playerdata for two server, this one is very suitable. However, we encountered an issue which is the database did not record some shulker boxes, 1.15 bee nest/hive and other 1.15 blocks, or error occured while reading the data, I am looking for some help here.
     
  9. HI, would you like to ask if the plug-in supports 1.13.2?
     
  10. How do I set that the data is stored in MySQL? In the config there is nothing about this?
     
    • Friendly Friendly x 1
  11. 更新了!
     
    • Agree Agree x 1
  12. There are any permissions? Can't speak chinese. ^^
     
  13. 它不会在我伺服器版本1.16.5中的插件文件夹内创建新的配置
     
  14. @caoli5288 Are you supposed to use: use-protocol-locker / use-protocollib-default / disable-filter-network options / transfer-origin in the config?
    I'm struggling to get this to work properly. Seems like inventory syncs are too rare and it doesnt save my inventory, it says:
    Code (Text):
    Scheduling daily save task for user
    Already scheluded task for user
    manager.unlockUser
    New inventory not saved..
    Also having issue with automatically teleporting to last location, I dont want it to save location, but no config option to disable?
     
    #938 Graddod, Oct 3, 2021
    Last edited: Oct 3, 2021
  15. It looks like a conflict. This plugin does not save or move players location.
     
  16. Thats interesting. I thought its PlayerSQL since disabling PlayerSQL made teleporting work normally again.
    @caoli5288 Are there any known issues with plugins like MultiVerse or Towny?

    Would the problems with saving inventory be affected by the conflict as well? Its like the auto-save upon disconnection doesnt work right and instead it loads an older timer-saved inventory on the other server.
     
    #940 Graddod, Oct 9, 2021
    Last edited: Oct 15, 2021