darkreval submitted a new resource: Pokeballs! Catch your mobs now! - Pokeballs can catch every mob on your server! You can set-up chance, crafting etc. Read more about this resource...
darkreval updated Pokeballs! Catch your mobs now! with a new update entry: BUG FIX Read the rest of this update entry...
darkreval updated Pokeballs! Catch your mobs now! with a new update entry: plugin yml fix Read the rest of this update entry...
darkreval updated Pokeballs! Catch your mobs now! with a new update entry: Added permissions! Read the rest of this update entry...
I found out the issue. I wanted to use the lead and the minecraft name of the item was lead, but it didn't work that way, I had to search the bukkit name of the item and put that in the config. For others wondering it's LEASH but there's another issue, when I use the item in a stack, it doesn't take one from the stack, it uses the whole stack for that with the lead, I'm unsure if any other things do that currently. Also, regardless of config setting for the name of the item, a caught mob in the item will always revert back to "PokeBall" and the lore of the item contains pokeball as well. This makes it so when I left click with the item, from the custom named pokeball, I cannot release the stored mob. My log when I left click to release the caught mob Spoiler [02:10:50] [Server thread/ERROR]: Could not pass event PlayerInteractEntityEvent to Pokeball v1.0 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:310) ~[custom.jar:git-Spigot-5f38d38-18fbb24] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[custom.jar:git-Spigot-5f38d38-18fbb24] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [custom.jar:git-Spigot-5f38d38-18fbb24] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [custom.jar:git-Spigot-5f38d38-18fbb24] at net.minecraft.server.v1_8_R3.PlayerConnection.a(PlayerConnection.java:1315) [custom.jar:git-Spigot-5f38d38-18fbb24] at net.minecraft.server.v1_8_R3.PacketPlayInUseEntity.a(SourceFile:52) [custom.jar:git-Spigot-5f38d38-18fbb24] at net.minecraft.server.v1_8_R3.PacketPlayInUseEntity.a(SourceFile:11) [custom.jar:git-Spigot-5f38d38-18fbb24] at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$1.run(SourceFile:13) [custom.jar:git-Spigot-5f38d38-18fbb24] at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_72] at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_72] at net.minecraft.server.v1_8_R3.SystemUtils.a(SourceFile:44) [custom.jar:git-Spigot-5f38d38-18fbb24] at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:715) [custom.jar:git-Spigot-5f38d38-18fbb24] at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:374) [custom.jar:git-Spigot-5f38d38-18fbb24] at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:654) [custom.jar:git-Spigot-5f38d38-18fbb24] at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:557) [custom.jar:git-Spigot-5f38d38-18fbb24] at java.lang.Thread.run(Thread.java:745) [?:1.8.0_72] Caused by: java.lang.NullPointerException at me.darkreval.pokeball.Listeners.InteractEntityListener.onEntityClick(InteractEntityListener.java:50) ~[?:?] at sun.reflect.GeneratedMethodAccessor585.invoke(Unknown Source) ~[?:?] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_72] at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_72] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:306) ~[custom.jar:git-Spigot-5f38d38-18fbb24] ... 15 more
darkreval updated Pokeballs! Catch your mobs now! - [50% OFF] sale = money to children foundations with a new update entry: crash fix Read the rest of this update entry...
First I want to tell you that the plugin is great! ^^ I've got a request, could you make the plugin avoid catching citizens2 NPC's? Because people can catch my citizens2 npc's and I don't like that. Could you also make something in the configuration that people can only catch the mobs which are listed in the config file?