Questions about my server need help

Discussion in 'Systems Administration' started by Disorbs, May 22, 2015.

  1. So i switched to a Dedicated server and so far good but apparently its not
    saving the world unless i do /save-all (i think) because i did /stop last night
    and it removed some builds people did when it went back on unless /stop
    doesnt do /save-all before closing?

    Question is do i have to install or manually have to do something that it would
    normally do for your via multicraft or something?

    also how do i make a ./start.sh to just do /restart via in-game and not /stop
    and run the screen again, because it keeps saying no perm for running that file, thanks
     
    #1 Disorbs, May 22, 2015
    Last edited: May 22, 2015
    • Agree Agree x 1
  2. Maybe change permissions for your server.jar?
     
  3. nvm the logging part works i looked in the wrong folder lel

    but the saving part i dont know if its actually saving or if doing the /stop doesnt do
    /save-all before closing? because when i did it last night it removed some builds
    people made :/
     
  4. Plase show us your server.propeties-file!
    Remember to remove IPs or Ports!
     
  5. next time say so and not "Server.jar" lawl?

    Code (Text):

    #Minecraft server properties
    #Fri May 22 03:27:05 EDT 2015
    spawn-protection=0
    server-name=Unknown Server
    generator-settings=
    force-gamemode=false
    allow-nether=false
    gamemode=0
    enable-query=false
    player-idle-timeout=0
    difficulty=1
    spawn-monsters=true
    op-permission-level=4
    resource-pack-hash=
    announce-player-achievements=false
    pvp=true
    snooper-enabled=true
    level-type=DEFAULT
    hardcore=false
    enable-command-block=false
    max-players=200
    network-compression-threshold=256
    max-world-size=29999984
    server-port=eat me
    debug=false
    server-ip=
    spawn-npcs=true
    allow-flight=true
    level-name=world
    view-distance=5
    server-id=unnamed
    hellworld=false
    resource-pack=
    spawn-animals=true
    white-list=false
    generate-structures=true
    max-build-height=256
    online-mode=true
    level-seed=
    enable-rcon=false
    motd= you're a nub
     
     
  6. I said "server.jar" because i meant "server.jar "... ^^
    (I hope the MOTD isn't addressed at me?)
    Maybe try "/save-on"?
     
  7. do chown -R (UserWhereYouAreRunning) *

    FOR THE MC SERVER!!! that owns the files
     
  8. what does this so called chown -r even do explain? >.>


    /save-on already active
     
  9. Did you run it?^^

    Chmod is the linux-command to change the permissions of a file/folder...
     
  10. but what does that have to do with what im asking? everything already works there

    is this for the ./start.sh?
     
  11. Please answer my question... Did you try "save-on" again?
    No it isn't... It changes your server's local permissions.. It allows it to write in a folder... ^^
     
  12. No i havent tried that as i dont want to mess up anything atm with players online

    [​IMG]
     
  13. What OS are you working on in the first place. Your screenshot looks like you are on Windows command prompt but you are talking about start.sh :p... Are you SSHing?
     
  14. yeah ssh and its centos i believe thats photo is from the screen via ssh
     
  15. iMC

    iMC

    ./save-on turns on autosaving.....
     
  16. Also your server-port= shouldn't contain characters. It has to be a number, such as Minecraft's default port 25565.
     
  17. I believe that was for obfuscation while posting it here.
     
  18. There's no reason to obfuscate a port...
     
    • Agree Agree x 1
  19. B-but muh 1337 ddos hax0rs
     
  20. Very Reply, much offtopic, such wow...
     
    • Agree Agree x 1