Refresh Entity (NMS) Chicken

Discussion in 'Spigot Plugin Development' started by Bladian, May 4, 2015.

  1. I currently have a custom chicken which I control with WASD, but there's a small bug I can't fix, whenever the mob spawns it takes anywhere between 2-30 seconds for the chicken to move.

    My question is, is there any way to "refresh" my custom chicken? Or maybe fix the delay?

    Thank you

    BurnerDiamond
     
  2. Just an idea? Does a reloadEntity() method exist, or anything of the sort?
     
  3. do you try with the function with doTick() ?
     
  4. doTick() to refresh an entity?
     
  5. doTick() is execute all tick. You can use to move your entity.
     
  6. So basically when I spawn the custom entity. I need to add the method doTick() to allow the delay to go away?
     
  7. in doTick() You add your move function.
     
  8. That's a giant waste of time. I've already got it to move. The problem is that during the first 2-30 seconds it does not move, and then it moves perfectly.