Hello, i'm currently working on a prison core. And for all the mine related staff, there is a gui where everything can be configured about the mine. Now I was wondering, should I try to set up a system with 1 inventory initialized in the onEnable, or is it safe to give every mine variable (a-z, and a few event mines. 30+ for sure) its own inventory. Recently I read something that having loads of inventories registered can cause memory leaks, but i'm not sure if that is true.