I want to send player to specific server when he joins bungeecord network. I used PostLoginEvent, checked a few things and used: Code (Text): evt.getPlayer().connect(plugin.getProxy().getServerInfo(server)); The problem is that if player was in this server and logged out, he is automatically connected to it by bungeecord and the second time by my plugin. Because of that he recives message: "Already connecting to to this server". So how to check if player is on this server that I want to put him on? getPlayer().getServer() returns null. Maybe there is better event to do this? Please help.