Server keeps disconnecting

Discussion in 'Spigot Plugin Help' started by Mattllama9877, Aug 6, 2018.

  1. Hi, I have a bungee server, and when I try to connect to my ASkyBlock server I keep getting disconnected. I can take 1 try or it can take 20 times to finally connect to the server. Ive tried deleting all my plugins, resetting the world and nothing seems to help. My timings are fine, I get anywhere between 19.5-19.80. Here are my server plugins,Bungee config,spigot.yaml and server.properties

    Plugins.
    https://gyazo.com/659854136e1384c76a59e53da31aa19f

    Bungee config.
    Code (Text):
    ip_forward: true
    network_compression_threshold: 256
    stats: 853fed64-3d3a-442a-bd30-3c5d610d5383
    permissions:
      default:
      - bungeecord.command.server
      - bungeecord.command.list
      admin:
      - bungeecord.command.alert
      - bungeecord.command.end
      - bungeecord.command.ip
      - bungeecord.command.reload
    groups:
      md_5:
      - admin
    servers:
      HUB:
        motd: '&1Another Bungee server - Forced Host'
        address:
        restricted: false
      opPrison:
        motd: '&1Another Bungee server - Forced Host'
        address:
        restricted: false
      opFactions:
        motd: '&1Another Bungee server - Forced Host'
        address:
        restricted: false
      SkyWars:
        motd: '&1Another Bungee server - Forced Host'
        address:
        restricted: false
      SkyBlock:
        motd: '&1Another Bungee server - Forced Host'
        address:
        restricted: false
    timeout: 30000
    listeners:
    - query_port: 25577
      motd: PMCe098fffc2de49d54b1ab42a8a71ac5cd
      tab_list: GLOBAL_PING
      query_enabled: false
      proxy_protocol: false
      forced_hosts:
        pvp.md-5.net: pvp
      ping_passthrough: false
      priorities:
      - HUB
      bind_local_address: true
      host:
      max_players: 200
      tab_size: 60
      force_default_server: true
    prevent_proxy_connections: false
    player_limit: -1
    online_mode: true
    log_commands: false
    disabled_commands:
    - disabledcommandhere
    connection_throttle: 4000
     
    spigot.yml
    Code (Text):
    # This is the main configuration file for Spigot.
    # As you can see, there's tons to configure. Some options may impact gameplay, so use
    # with caution, and make sure you know what each option does before configuring.
    # For a reference for any variable inside this file, check out the Spigot wiki at
    # http://www.spigotmc.org/wiki/spigot-configuration/
    #
    # If you need help with the configuration or have any questions related to Spigot,
    # join us at the IRC or drop by our forums and leave a post.
    #
    # IRC: #spigot @ irc.spi.gt ( http://www.spigotmc.org/pages/irc/ )
    # Forums: http://www.spigotmc.org/

    config-version: 11
    settings:
      save-user-cache-on-stop-only: false
      timeout-time: 60
      restart-on-crash: true
      restart-script: ./start.sh
      netty-threads: 4
      attribute:
        maxHealth:
          max: 2048.0
        movementSpeed:
          max: 2048.0
        attackDamage:
          max: 2048.0
      bungeecord: true
      late-bind: false
      sample-count: 12
      player-shuffle: 0
      filter-creative-items: true
      user-cache-size: 1000
      int-cache-limit: 1024
      moved-wrongly-threshold: 0.0625
      moved-too-quickly-multiplier: 10.0
      item-dirty-ticks: 20
      debug: false
    commands:
      tab-complete: 0
      spam-exclusions:
      - /skill
      silent-commandblock-console: false
      replace-commands:
      - setblock
      - summon
      - testforblock
      - tellraw
      log: true
    messages:
      restart: Server is restarting
      whitelist: You are not whitelisted on this server!
      unknown-command: Unknown command. Type "/help" for help.
      server-full: The server is full!
      outdated-client: Outdated client! Please use {0}
      outdated-server: Outdated server! I'm still on {0}
    stats:
      disable-saving: false
      forced-stats: {}
    disabled-advancements:
    - minecraft:story/disabled
    world-settings:
      default:
        verbose: true
        growth:
          cactus-modifier: 100
          cane-modifier: 100
          melon-modifier: 100
          mushroom-modifier: 100
          pumpkin-modifier: 100
          sapling-modifier: 100
          wheat-modifier: 100
          netherwart-modifier: 100
          vine-modifier: 100
          cocoa-modifier: 100
        entity-activation-range:
          animals: 32
          monsters: 32
          misc: 16
        entity-tracking-range:
          players: 48
          animals: 48
          monsters: 48
          misc: 32
          other: 64
        mob-spawn-range: 4
        ticks-per:
          hopper-transfer: 8
          hopper-check: 1
        hopper-amount: 1
        random-light-updates: false
        save-structure-info: true
        dragon-death-sound-radius: 0
        seed-village: 10387312
        seed-feature: 14357617
        seed-monument: 10387313
        seed-slime: 987234911
        hunger:
          jump-walk-exhaustion: 0.05
          jump-sprint-exhaustion: 0.2
          combat-exhaustion: 0.1
          regen-exhaustion: 6.0
          swim-multiplier: 0.01
          sprint-multiplier: 0.1
          other-multiplier: 0.0
        max-tnt-per-tick: 100
        max-tick-time:
          tile: 50
          entity: 50
        hanging-tick-frequency: 100
        item-despawn-rate: 6000
        merge-radius:
          item: 2.5
          exp: 3.0
        arrow-despawn-rate: 1200
        enable-zombie-pigmen-portal-spawns: true
        wither-spawn-sound-radius: 0
        view-distance: 10
        zombie-aggressive-towards-villager: true
        nerf-spawner-mobs: false
    advancements:
      disable-saving: false
      disabled:
      - minecraft:story/disabled
     
    Server.properties
    Code (Text):
    #Minecraft server properties
    #Sun Aug 05 18:55:48 EDT 2018
    spawn-protection=0
    generator-settings=
    force-gamemode=false
    allow-nether=true
    gamemode=0
    broadcast-console-to-ops=true
    enable-query=false
    player-idle-timeout=0
    difficulty=1
    spawn-monsters=true
    op-permission-level=4
    pvp=true
    snooper-enabled=true
    level-type=DEFAULT
    hardcore=false
    enable-command-block=false
    max-players=200
    network-compression-threshold=256
    resource-pack-sha1=
    max-world-size=29999984
    server-port=
    debug=false
    server-ip=
    spawn-npcs=true
    allow-flight=false
    level-name=world
    view-distance=10
    hellworld=true
    resource-pack=
    spawn-animals=true
    white-list=true
    generate-structures=true
    online-mode=false
    max-build-height=256
    level-seed=
    prevent-proxy-connections=false
    use-native-transport=true
    enable-rcon=false
    motd=A Minecraft Server
     
    If you need more information please tell me what to show. Thanks!
     
  2. Why are all the address fields empty, in the BungeeCord config, under servers? Surely, every server runs on its own port?
     
  3. md_5

    Administrator Developer

    People seem to report a lot of issue with ASkyblock, not saying its related (maybe the plugin is just popular)
     
  4. I just deleted all of them just to be safe lol.
     
  5. Would you happen to know of a way someone has resolved this issue? Ive look everywhere and cant seem to find a fix for this.
     
  6. md_5

    Administrator Developer

    Might help to start by mentioning what theyre getting disconnected with.
     
  7. Im not exactly sure what you mean by "what theyre getting disconnected with"?
     
  8. I assume he means the exact disconnect message which they see in their client. Also, bungee and spigot server logs at the time of the disconnect would help a lot figuring this out.
     
  9. Sure thing, ill send them in a minute.
     
  10. Okay, for the ASkyBlock server, this is the disconnected error.

    Code (Text):
    05.08 20:59:24 [Server] INFO Fetched due players (0 found).
    05.08 20:59:39 [Disconnect] User Mattllama_987 has disconnected, reason: Disconnected
    05.08 20:59:39 [Server] INFO Mattllama_987 left the game
    05.08 20:59:40 [Server] INFO CONSOLE issued server command: /list
    But for the bungee. There is nothing going on in the console. It only kicks the players out when they try to connect to the SkyBlock server.
    All the others work perfectly.
     
  11. md_5

    Administrator Developer

    If its only the skyblock, then maybe it is an askyblock issue.
    What do they see in their client though?
     
  12. All it says is
    connection lost
    disconnected
     
  13. Maybe buy the plugins you're using if they are premium?
    Screen Shot 2018-08-06 at 03.48.34.png
    might resolve a few issues, who knows what's injected in leaked resources.

    That said, if you did buy it, sorry i guess. but i can only go by what the official buyercheck page tells me.
     
  14. Look under fride360, its not under mine....
     
  15. Almost every post I make someone has to say that.
     
  16. Glad to hear that you guys have it purchased. When I spot feather, i check it, if it returns red, i point it out .. simple as that.
    there have been enough posts where we point out to ppl they run perhaps pirated stuff they replace it with official builds and the problem goes away.
     
  17. That's ok, im totally against pirated plugins. I will never use them lol. Its nice to give money to the makers of the plugins.
     
    • Friendly Friendly x 1
  18. This is to bump this thread.
     
  19. I have the same problem with bungee. Please help.
    This is what bungee shows:
    Code (Text):
    20:28:09 [INFO] [RealMinecraftMan] <-> ServerConnector [survival] has connected
    20:28:09 [SEVERE] [RealMinecraftMan] <-> ServerConnector [survival] - encountered exception
    java.lang.RuntimeException: Failed to invoke public net.md_5.bungee.api.chat.BaseComponent() with no args
        at com.google.gson.internal.ConstructorConstructor$3.construct(ConstructorConstructor.java:111)
        at com.google.gson.internal.bind.ReflectiveTypeAdapterFactory$Adapter.read(ReflectiveTypeAdapterFactory.java:210)
        at com.google.gson.Gson.fromJson(Gson.java:887)
        at com.google.gson.Gson.fromJson(Gson.java:952)
        at com.google.gson.Gson.fromJson(Gson.java:925)
        at net.md_5.bungee.chat.ComponentSerializer.parse(ComponentSerializer.java:46)
        at net.md_5.bungee.ServerConnector.handle(ServerConnector.java:308)
        at net.md_5.bungee.protocol.packet.Kick.handle(Kick.java:35)
        at net.md_5.bungee.netty.HandlerBoss.channelRead(HandlerBoss.java:104)
        at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
        at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:345)
        at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:337)
        at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:102)
        at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
        at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:345)
        at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:337)
        at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:323)
        at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:297)
        at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
        at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:345)
        at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:337)
        at io.netty.handler.timeout.IdleStateHandler.channelRead(IdleStateHandler.java:286)
        at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
        at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:345)
        at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:337)
        at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1408)
        at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:359)
        at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:345)
        at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:930)
        at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:163)
        at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:677)
        at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:612)
        at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:529)
        at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:491)
        at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:905)
        at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.InstantiationException
        at sun.reflect.InstantiationExceptionConstructorAccessorImpl.newInstance(Unknown Source)
        at java.lang.reflect.Constructor.newInstance(Unknown Source)
        at com.google.gson.internal.ConstructorConstructor$3.construct(ConstructorConstructor.java:108)
    This is the server I was in (lobby):
    Code (Text):
    [20:30:12] [User Authenticator #10/INFO]: UUID of player RealMinecraftMan is b4d855e0-e20c-4cb3-9a03-9af7e3eb1bda
    [20:30:13] [Server thread/INFO]: RealMinecraftMan[/xx.xx.xx.xx:55228] logged in with entity id 89307 at ([world]-88.17275214970412, 10.0, -562.2531255259638)
    [20:31:13] [Server thread/INFO]: RealMinecraftMan lost connection: Disconnected
    [20:31:13] [Server thread/INFO]: RealMinecraftMan left the game
     
    The server I was trying to join (hub) didn't show anything.