Server Timings & Preventing Corrupt Chunks

Discussion in 'Spigot Plugin Help' started by pinkpig, Aug 11, 2018.

  1. Hello. While it does not appear to be an obvious issue with my TPS or server lag, I still would like to have better timings. So, I made two timings. Both have about a 50% server load. I was wondering how I could improve it because a lot of the load is on stuff like world save and I'm not sure which plugin would cause that to take longer or how to fix it.

    Timings 1 (~3-15 minutes):
    Timings 2 (~15-20 minutes):

    Thank you.

    Note: I just changed the AutoSell sell interval from 30 to 120. Hopefully that'll reduce the timings for that plugin.

    Edit: Server just crashed. Not sure the cause. But a lot of my RAM was being used up when I took those timings so maybe that's why? I have 4GB on DeluxeNode's lowest enterprise plan.

    Edit 2: Asked host to check if there were corrupt chunks. He said there were in "world" and fixed the corrupt chunks. My chunks keep getting corrupted. How can I prevent this from happening? I didn't make any changes to world files recently yet somehow they are getting corrupted.
    I just took a 12 and 1/2 minute timings report and it gave me this:

    Spigot Version: 1.12.2
    #1 pinkpig, Aug 11, 2018
    Last edited: Aug 11, 2018
  2. I'm not an expert, but I've solved 80% of the lag in my faction with this premium plugin
  3. My server itself isn't lagging directly. It works fine for the TPS and players don't notice lag, only the timings are strange. I'd still like to minimize issues with the timings though. Just chunks are being corrupted and I don't know the cause. Also, I've tried that plugin and it ended up causing lag lol.. Same with ClearLagg. Modifying spigot.yml, bukkit.yml, and is way more effective imo. Plus I have MobFarmManager.

    Edit: Updated this post. Reload page to see changes.
    #3 pinkpig, Aug 11, 2018
    Last edited: Aug 11, 2018

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