Sometime between 1.7 and 1.8, setNoDamageTicks has been rendered completely nonfunctional, as far as i can tell from extensive testing and looking at various threads (example: https://bukkit.org/threads/tutorial-removing-damage-tick-delay.321642/ ). I have tested this with bows shooting multiple arrows (only one hits, the others bounce off the mob) and melee attacks. Any attempt to set the value to 0 silently fails to do anything at all. Is this intended? Fixable?