Bungee - Spigot SkyParticles [**BEST** in game Particle Manager 1.10-1.15] 2.0

Create particle displays inside custom regions

  1. CoolLord22 submitted a new resource:

    SkyParticles [**BEST** in game Particle Manager] - Create particle displays inside custom regions

    Read more about this resource...
     
  2. how do i fix this particle won't show
     
  3. Hi! What problem are you having? Feel free to contact me via PM or Discord to follow up :)
     
  4. Code (Text):

    [16:41:32 ERROR]: Could not pass event PlayerMoveEvent to SkyParticles v1.0

    org.bukkit.event.EventException: null

    at org.bukkit.plugin.EventExecutor$2.execute(EventExecutor.java:72) ~[%5b%e7%ba%b8%e9%be%99%e5%a4%b4%e6%a0%b8%e5%bf%83%5dPaper-1.12.2-a62a778-20181117-0539.jar:git-Paper-"a62a7788"]

    at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:78) ~[%5b%e7%ba%b8%e9%be%99%e5%a4%b4%e6%a0%b8%e5%bf%83%5dPaper-1.12.2-a62a778-20181117-0539.jar:git-Paper-"a62a7788"]

    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[%5b%e7%ba%b8%e9%be%99%e5%a4%b4%e6%a0%b8%e5%bf%83%5dPaper-1.12.2-a62a778-20181117-0539.jar:git-Paper-"a62a7788"]

    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:513) ~[%5b%e7%ba%b8%e9%be%99%e5%a4%b4%e6%a0%b8%e5%bf%83%5dPaper-1.12.2-a62a778-20181117-0539.jar:git-Paper-"a62a7788"]

    at net.minecraft.server.v1_12_R1.PlayerConnection.a(PlayerConnection.java:697) ~[%5b%e7%ba%b8%e9%be%99%e5%a4%b4%e6%a0%b8%e5%bf%83%5dPaper-1.12.2-a62a778-20181117-0539.jar:git-Paper-"a62a7788"]

    at net.minecraft.server.v1_12_R1.PacketPlayInFlying.a(SourceFile:126) ~[%5b%e7%ba%b8%e9%be%99%e5%a4%b4%e6%a0%b8%e5%bf%83%5dPaper-1.12.2-a62a778-20181117-0539.jar:git-Paper-"a62a7788"]

    at net.minecraft.server.v1_12_R1.PacketPlayInFlying$PacketPlayInPosition.a(SourceFile:57) ~[%5b%e7%ba%b8%e9%be%99%e5%a4%b4%e6%a0%b8%e5%bf%83%5dPaper-1.12.2-a62a778-20181117-0539.jar:git-Paper-"a62a7788"]

    at net.minecraft.server.v1_12_R1.PlayerConnectionUtils.lambda$ensureMainThread$0(PlayerConnectionUtils.java:14) ~[%5b%e7%ba%b8%e9%be%99%e5%a4%b4%e6%a0%b8%e5%bf%83%5dPaper-1.12.2-a62a778-20181117-0539.jar:git-Paper-"a62a7788"]

    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:1.8.0_231]

    at java.util.concurrent.FutureTask.run(Unknown Source) ~[?:1.8.0_231]

    at net.minecraft.server.v1_12_R1.SystemUtils.a(SourceFile:46) ~[%5b%e7%ba%b8%e9%be%99%e5%a4%b4%e6%a0%b8%e5%bf%83%5dPaper-1.12.2-a62a778-20181117-0539.jar:git-Paper-"a62a7788"]

    at net.minecraft.server.v1_12_R1.MinecraftServer.D(MinecraftServer.java:850) ~[%5b%e7%ba%b8%e9%be%99%e5%a4%b4%e6%a0%b8%e5%bf%83%5dPaper-1.12.2-a62a778-20181117-0539.jar:git-Paper-"a62a7788"]

    at net.minecraft.server.v1_12_R1.DedicatedServer.D(DedicatedServer.java:423) ~[%5b%e7%ba%b8%e9%be%99%e5%a4%b4%e6%a0%b8%e5%bf%83%5dPaper-1.12.2-a62a778-20181117-0539.jar:git-Paper-"a62a7788"]

    at net.minecraft.server.v1_12_R1.MinecraftServer.C(MinecraftServer.java:774) ~[%5b%e7%ba%b8%e9%be%99%e5%a4%b4%e6%a0%b8%e5%bf%83%5dPaper-1.12.2-a62a778-20181117-0539.jar:git-Paper-"a62a7788"]

    at net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:666) ~[%5b%e7%ba%b8%e9%be%99%e5%a4%b4%e6%a0%b8%e5%bf%83%5dPaper-1.12.2-a62a778-20181117-0539.jar:git-Paper-"a62a7788"]

    at java.lang.Thread.run(Unknown Source) [?:1.8.0_231]

    Caused by: java.lang.NullPointerException

    at com.gmail.coollord14.skyparticles.Methods.isContained(Methods.java:82) ~[?:?]

    at com.gmail.coollord14.skyparticles.ParticleListener.onMove(ParticleListener.java:32) ~[?:?]

    at com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor1268.execute(Unknown Source) ~[?:?]

    at org.bukkit.plugin.EventExecutor$2.execute(EventExecutor.java:70) ~[%5b%e7%ba%b8%e9%be%99%e5%a4%b4%e6%a0%b8%e5%bf%83%5dPaper-1.12.2-a62a778-20181117-0539.jar:git-Paper-"a62a7788"]

    ... 15 more
    Yes and when I created a area and back to spawn world,it throws out some error
     
  5. The only issue I can think of is either the locations for your particle area are misdefined, or the world is being unloaded. Does this happen every time? Could you let me know exactly what you have setup and what you're doing when the error gets thrown so I can do some debugging on my end? Thanks!!
     
  6. Maybe this error is related to that...
    I have deleted MultiVerse-Core's world file because something is wrong when I try to spawn a Plot world (I wrongly typed <world> as name,and mv plugin can't work so I have to delete)
     
  7. The easiest solutionwould be to go through the config and make sure that you don't have this wrong world defined anywhere, and remove that particle setup if you find it. If you are able to, maybe consider removing the current files and re-setting up the regions (if you don't have too many) so you can ensure you don't have any of the error-throwing worlds there.

    Let me know how it goes, and for future reference, if you have a discord account and would like to join our support server, we tend to deliver faster responses there haha, so feel free to join that for help too!
     
  8. Ummm...problem was solved...However, thank for your reply
    Error reason: world is not exist, so plugin can't work correctly



    Hope to update someting new!
    Such as particle-choose gui
     
    • Friendly Friendly x 1
  9. I wish this were updated and possibly used with worldguard. its perfect for what i need.
     
  10. Hi! Sorry for the late response, I hadn't been logged into spigot on my pc back home. When I made this plugin I was still very new to programming so that's why I hadn't opted for W/G region support, but definitely can add it now! Give me some time to figure it out and I'll push a release here :)
     
    • Optimistic Optimistic x 1
  11. CoolLord22 updated SkyParticles [**BEST** in game Particle Manager 1.10-1.15] with a new update entry:

    1.10-1.18+ and WorldGuard (Cuboid region only for now) Support!

    Read the rest of this update entry...
     
  12. @Keyblade_Crafter See update above! To use WorldGuard support, you must simply be in the same world as the region you're trying to generate a particle display for, and then use the command
    Code (Text):
    /sp worldguard <region name> <particle> <distance> [count] [speed]
    For now, this only supports cuboid regions so if you've created polygonal regions, they won't work. This is because I've gotta figure out a way to optimize searching for if the player is within that polygon, maybe by directly hooking into WG? Not sure yet, but I'll update here if anything changes!

    Let me know if you have any issues!
     
    • Winner Winner x 1