SOLVED- I did some more tinkering with ymls and after messing around with backups I figured it out. SkyWars reloaded using different enchantment IDs than the ones on the bukkit lists, which is what was wrong. SkyWars reloaded wasn't recognizing the enchantments I had put in. SkyWars Reloaded will not load any items I add enchantments to within the kits. It's very frustrating, because my friend and I have spent hours creating a gradient of powerful and defensive kits to balance PvP, but none of the enchanted items want to load. Here's an example of a kit I made that won't load its sword- "#The name of the kit kitName: MELEE- Swordsman # The material this kit should have in the inventory menu icon: diamond_sword # The position the kit will hold in the inventory menu starting from the top left and moving right. # No two kits can use the same number. This value allows you to sort the kits however you want. menuPostion: 2 # The cost to use the kit in one game. cost: 0 # The cost to permanent unlock the kit. permCost: 0 # Additional text added to the lores of the item in the inventory menu. You can use color codes at the start of each line. (optional) details: - Use your sword-fighting skills to your advantage # The items in this kit. First item should be the material name (as found on http://jd.bukkit.org/rb/apidocs/org/bukkit/Material.html) # The second number is the quantity of the item that will be given. # The third item and so on is for Enchantments. You can add multiple enchantments by putting a space between each one. items: - potion:16449 1 - potion:16425 1 - stone_sword 1 damage_all:1 - diamond_chestplate 1 # The potion effects give with this kit. First item should be the potion effect name (as found on http://minecraft.gamepedia.com/Status_effect). No Spaces. # The second number is length of time (in seconds) the effect lasts (-1 is Infinite). # The third item is the potion strength level. potionEffects:  #it addes a option for setting the color of leather armor items in chests and kits by using the following format: #color:<color> - where <color> is one of the bukkit colors (aqua, black, blue, fuchsia, gray, green, lime, maroon, navy, olive, orange, purple, red, silver, teal, #white, yellow). #example: - leather_boots 1 color:lime protection:1 featherfall:1" I have minimal experience with servers. All I've done is create a BungeeCord server that has a skywars server and a lobby server built into it. I've spent quite some time configuring SWR, and it's very frustrating that one of the main features that I wanted to be unique on my server won't work. I'd appreciate any help I can get with my problem. For reference, I'm running a 1.8 server.