So im using the plugin Mythical Mobs on my server, but my custom mobs don't load into the game.

Discussion in 'Spigot Plugin Help' started by NormalGamer, Jul 1, 2021.

  1. As the title said, i need help with making the server load my custom mobs. I have went through it a few times, and can't find the problem. It worked before i added custom items and did the NoAI=False. So i think i somehow messed up there. I'm trying to make a server like minez to play with my friends, and i would really like to add these mobs. Please help.

    (Mob folder)

    # For more information, check out the plugin manual or join us on Discord:
    # http://www.mythicmobs.net
    #

    SkeletalKnight:
    Type: WITHER_SKELETON
    Display: '&aSkeletal Knight'
    Health: 40
    Damage: 8
    Equipment:
    - IRON_HELMET HEAD
    - IRON_CHESTPLATE CHEST
    - IRON_LEGGINGS LEGS
    - IRON_BOOTS FEET
    - IRON_SWORD HAND
    - SHIELD OFFHAND
    Drops:
    - GOLD_NUGGET{display="Gold Coin"} 1to2 0.5
    LevelModifiers:
    - health 5
    - damage 0.5
    Options:
    MovementSpeed: 0.1
    SkeletonKing:
    Type: WITHER_SKELETON
    Display: '&6Skeleton King'
    Health: 500
    Damage: 10
    Skills:
    - speak{m="None may challenge the Skeleton King!";cooldown=20} @PlayersInRadius{r=40}
    ~onCombat >0 0.2
    - speak{m="Ahahahahah! Die, <trigger.name>!"} @PlayersInRadius{r=40} ~onPlayerKill
    >0 1
    - skill{s=SummonSkeletons} @Self 0.1
    - skill{s=SmashAttack} @Target >0 0.2
    Equipment:
    - KingsCrown HEAD
    - SkeletonKingSword HAND
    Drops:
    - SkeletonKingDrops
    Options:
    AlwaysShowName: true
    MovementSpeed: 0.2
    MaxCombatDistance: 25
    PreventOtherDrops: true
    SkeletalMinion:
    Type: SKELETON
    Display: '&2Skeletal Minion'
    Health: 10
    Damage: 2
    Options:
    MovementSpeed: 0.1
    StaticallyChargedSheep:
    Type: SHEEP
    Display: '&aStatically Charged Sheep'
    Health: 100
    Damage: 2
    Options:
    MovementSpeed: 0.3
    DamageModifiers:
    - LIGHTNING 0
    - FIRE 0.5
    Skills:
    - lightning @LivingInRadius{r=10} ~onTimer:100
    AngrySludge:
    Type: SLIME
    Display: '&aAngry Sludge'
    Health: 100
    Damage: 2
    Options:
    Size: 20
    MovementSpeed: 0.1
    PreventSlimeSplit: true
    PreventOtherDrops: true
    MaxCombatDistance: 30
    KnockbackResistance: 1
    Skills:
    - skill{s=AngrySludgePoison} 0.2
    - blockmask{material=SLIME_BLOCK;r=1;duration=100} @Self ~onTimer:20
    Giant King:
    Type: giant
    Display: '&aGiant King Lvl - <mob.level>''
    AIGoalSelectors:
    - 0 clear
    - 1 meleeattack
    - 2 randomstroll
    AITargetSelectors:
    - 0 clear
    - 1 players
    Health: 1000
    BossBar:
    Enabled: true
    Title: 'Giant King'
    Range: 20
    Color: RED
    Style: SOLID
    Damage: 30
    Skills:
    - skill{s=SummonZombies} @Self 2.5
    - skill{s=SmashAttack} @Target >0 0.2
    Equipment:
    Drops:
    - Giant's key 1to2 1
    - giant kings crown 1to2 1
    - giant kings sword 1to2 1
    LevelModifiers:
    - health 10
    - damage 1
    Options:
    NoAI:false
    MovementSpeed: 0.2
    AlwaysShowName: true
    MaxCombatDistance: 25
    PreventOtherDrops: true
    Giant:
    Type: giant
    Display: '&6Giant Lvl - <mob.level>''
    AIGoalSelectors:
    - 0 clear
    - 1 meleeattack
    - 2 randomstroll
    AITargetSelectors:
    - 0 clear
    - 1 players
    Health: 500
    Damage: 10
    Skills:
    - skill{s=SummonZombies} @Self 1.1
    - skill{s=SmashAttack} @Target >0 0.2
    Equipment:
    Drops:
    - Diamond_sword
    Options:
    NoAI:false
    AlwaysShowName: true
    MovementSpeed: 0.2
    MaxCombatDistance: 25
    PreventOtherDrops: true
    Zombies:
    Type: ZOMBIE
    Display: '&2Zombie'
    Health: 10
    Damage: 3
    Options:
    MovementSpeed: 0.4
    Zombie King:
    Type: Zombie
    Display: '&aZombie King'
    Health: 10000
    Drops:
    - zombie king key 1to2 1
    - zombie kings shield 1to2 1
    Damage: 30
    Options:
    MovementSpeed: 0.05
    DamageModifiers:
    - LIGHTNING 0
    - FIRE 0.5
    Skills:
    - lightning @LivingInRadius{r=10} ~onTimer:100
    TrueSkeletonKing:
    Type: Wither_Skeleton
    Display: '&Skeleton king'
    Health: 1000
    Drops:
    - skeleton kings boots 1to2 1
    - skeleton kings crown 1to2 1
    - skeleton king key 1to2 1
    Damage: 5
    Options:
    MovementSpeed: 2.5
    PreventOtherDrops: true
    MaxCombatDistance: 30
    KnockbackResistance: 1
    Skills:
    - skill{s=SkeletonKingPoison} 0.2

    Item folder:
    # For more information, check out the plugin manual or join us on Discord:
    # http://www.mythicmobs.net
    #

    SkeletonKingSword:
    Id: DIAMOND_SWORD
    Data: 0
    Display: '&3Greatsword of the Skeleton King'
    Lore:
    - '&6A powerful sword used by'
    - '&6the King of Skeletons.'
    Enchantments:
    - DAMAGE_ALL:5
    - KNOCKBACK:2
    - FIRE_ASPECT:2
    Attributes:
    MainHand:
    Health: 10
    MovementSpeed: 0.1
    KingsCrown:
    Id: GOLDEN_HELMET
    Data: 0
    Amount: 1
    Display: '&dCrown of the King'
    Lore:
    - '&6A kingly crowl that grants'
    - '&6the wearer unwavering power!'
    Enchantments:
    - PROTECTION_ENVIRONMENTAL:2
    - PROTECTION_PROJECTILE:2
    - PROTECTION_FIRE:2
    - PROTECTION_EXPLOSIONS:2
    Hide:
    - ATTRIBUTES
    - ENCHANTS
    Attributes:
    Head:
    Health: 10
    KnockbackResistance: 10
    BanditTunic:
    Id: LEATHER_CHESTPLATE
    Display: '&aBandit Tunic'
    Lore:
    - '&6A leather tunic taken from'
    - '&6the corpse of a bandit.'
    Options:
    Color: 255,40,40
    Giant's key
    Id:tripwire_hook
    Data: 0
    Display: '&aGiant's key'
    Model:
    Attributes:
    Amount: Amount: 1
    Options:
    Durability:
    Hide:
    - ATTRIBUTES
    - UNBREAKABLE
    Enchantments:
    Lore:
    - '&The Giant's key didn't originally belong to him, he stole it from the human named 41723. It is now one out of 3 keys required to open the grand vault.'
    PotionEffects:
    BannerLayers:
    skeleton king key
    Id:bone
    Data: 0
    Display: '&aSkeleton King's key'
    Model:
    Attributes:
    Amount: Amount: 1
    Options:
    Durability:
    Hide:
    - ATTRIBUTES
    - UNBREAKABLE
    Enchantments:
    Lore:
    - '&The Skeleton King's key didn't originally belong to him, a human named 41723 gave it to him while he was still human. It is now one out of 3 keys required to open the grand vault.'
    PotionEffects:
    BannerLayers:
    zombie king key
    Id:written_book
    Data: 0
    Display: '&aZombie King's KeyCard'
    Model:
    Attributes:
    Amount: Amount: 1
    Options:
    Durability:
    Hide:
    - ATTRIBUTES
    Enchantments:
    Lore:
    - '&The Zombie King's key didn't originally belong to him, as the king of the humans, he ordered the human named 41723 to give the key to him. It is now one out of 3 keys required to open the grand vault.'
    PotionEffects:
    BannerLayers:
    giant kings sword
    Id:diamond_sword
    Data: 0
    Display: '&aGiant King's Sword'
    Model:
    Attributes:
    All:
    Damage:10
    Health: 30
    Amount: Amount: 1
    Options:
    Durability: 1000
    Hide:
    - ATTRIBUTES
    Id:diamond_sword
    Data: 0
    Display: '&aGiant King's sword'
    Durability: 1000
    Enchantments:
    Sharpness 5
    Fire aspect 2
    Unbreaking 3
    Lore:
    - '&The Giant King's Sword was originally forged by the human named 41723. Known as the greates blacksmith alive, he forged the giant's sword with the intention of making it unbeatable. Now, after tens of years of use, it has lost most of it's power.'
    PotionEffects:
    BannerLayers:
    giant kings crown
    Id:golden_helmet
    Data: 0
    Display: '&aGiant King's Crown'
    Model:
    Attributes:
    Head:
    Armor:6
    ArmorToughness:5
    Health:40
    Amount: Amount: 1
    Options:
    Durability: 500
    Hide:
    - ATTRIBUTES
    Enchantments:
    unbreaking 3
    Lore:
    - '&The king's crown, forged by the best blacksmith in the world.'
    PotionEffects:
    BannerLayers:

    skeleton kings boots
    Id:diamond_boots
    Data: 0
    Display: '&aSkeleton King's Boots'
    Model:
    Attributes:
    All:
    MovementSpeed: 3
    Amount: Amount: 1
    Options:
    Durability: 400
    Hide:
    - ATTRIBUTES
    Enchantments:
    Unbreaking 3
    Feather falling 4
    Protection 4
    Lore:
    - '&Gifted to the Skeleton king by the human named 41723, the skeleton boots greatky increases speed, and protects the wearer from harm. The Skeletong King Cherishes these boots, and protects the key even to this day.'
    PotionEffects:
    BannerLayers:
    skeleton kings crown
    Id:diamond_helmet
    Data: 0
    Display: '&aSkeleton King's Crown'
    Model:
    Attributes:
    All:
    Luck:10
    Amount: Amount: 1
    Options:
    Durability: 300
    Hide:
    - ATTRIBUTES
    Enchantments:
    Unbreaking 3
    Lore:
    - '&The Skeleton King's crown, gifted to him by the human named 41723, is a lucky charm, that the skeleton king never stopped wearing, despite better armour available.'
    PotionEffects:
    BannerLayers:
    zombie kings shield
    Id:shield
    Data: 0
    Display: '&aZombie King's shield'
    Model:
    Attributes:
    All:
    KnockbackResistance:90%
    Amount: Amount: 1
    Options:
    Durability: 336
    Hide:
    - ATTRIBUTES
    - UNBREAKABLE
    Enchantments:
    Unbreaking 3
    Lore:
    - '&The King's shield, an almost unmovable object, always by the king's side..'
    PotionEffects:
    BannerLayers: