My minecraft network provides minigames. Need 1 proxy server, 1 lobby and 2 server for a minigame. Isnt that expensive? I cant afford so many servers cuz the network reputation is currently 0 ($0 income from the network). Should i put all lobbies and game servers (not too much, 1 + 2 = 3) as different worlds into a single server? But wont it lag the server? Since the minigame uses quite a decent amount of entities. (About 20*100=2000, naturally spawned mobs and players excluded) Or, ultimately, should i host at home? But will i get hacked? Will i use up a lot of network bandwidth?