Hello everyone! I need infromation from someone who is experienced with config gettings and settings of values. I want to have a plugin store infromation on players like this format: PlayerName: level: 34 otherstuff: 231 So, my plugin will constantly be change otherstuff values on players while the mine blocks. I simply do: getConfig().set(otherstuff + 1, to that player); saveConfig(); Now, will this be really bad for my server's performance? Or will this be lightning fast, this will work properly? If this won't work so efficiently, please let me know on how to make it better.