I've always got a problem with understanding how memory stuff works... But I want to make some things clear for me: Firstly, I want to know whether it's necessary or not to save the config to disk each time you edit it... I mean, I usually did that only when running the plugin's reload command, but I don't know for sure if it's right or not. Let me explain you exactly what I mean: Let's say we want to save the last location a player teleported from into a data file, like this: Code (Text): AwesomeDude2341: lastloc: 120.0, 25.0, 31.0, world However, I don't want to save the config (yet). A few seconds later, I need to get that location with getConfig().getString("AwesomeDude2341.lastloc"). Will it work? Or do I have to save the config first? That's what I did till now, but I wasn't sure if that was the most efficient way to do it. Thanks!