I want to create a start.bat.jar that opens lobby demand minigames. I would like to know how multicraft sets the server ports without using server.properties. example logical system demand-server -> post {ip, port, players-limit} -> network.server.com demand-server -> cmd: waiting for demand (limit: 48 players) lobby-demand-gui -> connct network.ip (skywars) else network.open lobby-demand -> network.open (skywars, 12); demand-server return requests new json server socket {ip, port}