Strange UUID issue

Discussion in 'Server & Community Management' started by Magz, May 28, 2015.

Thread Status:
Not open for further replies.
  1. Hi guys, since updating to 1.8.6, im seeing a wierd issue with UUID's.

    When players log in, in the console, is displayed:

    [Thread-30/INFO]: UUID of player PLAYER is UUID_DISPLAYED _HERE

    [Server thread/INFO]: [Essentials] Found new UUID for PLAYER. Replacing OFFLINEUUID with ONLINEUUID

    (I obviously changed the uuid in the example.)
    I am using the spigot essentials located here

    When the server is rebooted, this sequence happens over again, it seems to be pulling offline UUID's from somewhere, and for life of me, i cant seem to figure what is causing this behavior.

    The server is connected to bungee, the following settings are in place.

    Bungee config:
    ip_forward: true
    online_mode: true

    Spigot.yml: bungeecord: true
    bukkit.yml: connection-throttle: -1
    Server properties: online-mode=false

    Anyone experienced this and know what i could do to try and identify the issue?

    Thanks in advance.
     
  2. Was the server ever not on Bungeecord?
     
  3. No, this is the odd thing.

    In the essentials userdata folder, its creating New configs for each player as they join, including me as op, then converting to the Online UUID.

    It Doesnt seem to affect anything ingame, players retain their homes and money ect, its just baffling me why its happening.
     
  4. Despite my best attempts at trying to get a resolution to this issue, I can't.

    Because the uuids are being redone each server restart, things like the essentials /seen command report that the player was never on the server.

    Am i the only one to have experienced this issue?
     
Thread Status:
Not open for further replies.