Syncing multiple servers together

Discussion in 'BungeeCord Discussion' started by SpiroMarshes, Jun 23, 2015.

  1. I want to have two servers synced. All files/player data/ etc. And once Server A reaches 20 players for example, people will start connecting to Server B. Just something I want to do because I can't stand there being 100 people on the map anymore, it isn't big enough, but it would be perfect if whag im asking is possible.
     
  2. You would need some good and fast server because Arkhamnetwork.org try doing this and it did not work out if your trying do money and xp yes but when it comes to the player date your going need a custom plugin and a good server box that can load MySQl date fast.
     
  3. Wrong. Just fetch the data async and on join let the player wait in a room until it is done. Same goes for saving data. And the playerdata is not that big. The only "long" string is the inventory. This will prevent any lag issues with a slow database connection.