Hello, thank you for clicking I'll be brief! Currently, on my server, there is an issue where the majority of clients (I'd say around 80% currently) are falling through the world (client-side) and not able to do anything for a good 10 seconds. These seconds of falling through the world seem to vary depending on the player count at the time and how much things are going on in that chunk they are loading in. I have noticed that their lag teleporting away and back instantly to that chunk has been removed once they've already loaded it. However, it DOES indeed lag when someone else loaded the chunk and is active there, but the player themselves have not loaded it recently. To me, this suggests a player-side issue. However, it's hard to ignore a "player side" issue that affects 80% of my communities players. What can I do on my end to assist those in the loading times for chunks so they on their screen do not fall through the world for 10-20 seconds on days where we have 20+ players? Random observations/notes: - Host is in NYC, ReliableSite.net - Intel Core i7 7700K, RAM Dedicated: 16 out of 32 - Leftover storage on SSD: ~60GB. - Upgraded from 1Gbps port speed to 10Gbps no help. - Buddy that has a server from this host, same spec in Cali doesn't experience this, more players than me. - Players with issues are not exclusively bad internet. Tested up/down the speed with packet loss 0% loss with 500GB speeds for both at one point, still had this issue. - I myself had this issue early on and never had it again. I have 100 down 10 up with 0% packet loss as well. - Players with issues are not exclusive to outside the US country Example video of the issue: Please help us! I am open to any suggestions, and anything that points me in the right direction would be amazing.