Solved Testing plugin in Multiplayers situation

Discussion in 'Spigot Plugin Development' started by Banbeucmas, May 21, 2016.

  1. Ok Sorry for didnt make the title clear
    What i want to know as is how do you guys test a plugin when it comes to test with a condition of 2 players and above?
     
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    #3 AdamJLE, May 21, 2016
    Last edited: Mar 16, 2022
  3. The plugin supported 1.7 and i think it use nms, have it ever broke before?
     
  4. Like others have said, i use offline mode for having two accounts open and sometimes virtualplayers also does the job. Another option i have used is having a debug command that calls the event i need to test, lets say entitydamagebyentityevent, using the same player as argument for attacker and defender, this might not be useful in some situations though.
     
  5. Thanks guys, that should do