How big is Setaria and it's server? Setaria is a server that started a few years ago as an idea, but recently in a month became a Sandbox MMORGP with various concepts, mechanics, and idea's. It has about 120 plugins, running on an Intel I7 8 Core CPU with 3.60Ghz, 2GB DDR4 RAM, and 20GB SSD What's the issue here? It seems that a plugin is causing the nether and end to lag badly, and on unload, the server stops lagging almost period. The timings are here... Unloaded Nether and End worlds - https://timings.spigotmc.org/?url=kanesabuca Loaded Nether and End worlds - https://timings.spigotmc.org/?url=heledimeso Timing V2 with worlds loaded, but without Escapelag: https://timings.aikar.co/?id=0d0f9bf0b5864e76be20cff77ae70cfe#timings Running NO plugins: https://timings.spigotmc.org/?url=cusisilami (THE LAG IS NOT ESCAPELAG!?!?!) What have you tried and looked at? The things I looked at were... Entities, Tiles, Chunks, Response Time, Ticks, and more. But these are all being responded in 0ms from what I found. The TPS with all worlds loaded is 16 - 20, and just walking drops it. I've tried to see what plugins cause lag, but couldn't find anything lagging it. When I'm starting the server, my anti-lag plugin EscapeLag, tells me, "Main thread is being blocked!" right away when it loads. I also saw that apparently the Garbage Collector is running to fast, but I have it set to run only on a set interval. There was only 90 entities and me on the server 99% of the time. About 900 chunks are loaded or what React tells me for all the worlds when all worlds are loaded. (The memory is only used at 500MB, and this has been tested on a server with 16GB DDR4 RAM, and no improvements came) If anybody could help me, contact me on discord Shadowpauler#9973 or perhaps just reply here, anything really. Thank you for reading!