TPS DROPS [All info]

Discussion in 'Performance Tweaking' started by Auris., Apr 20, 2017.

  1. Help Me!

    TPS drops when joined +100 players..

    Timings: https://timings.aikar.co/?id=c4c99a83275d4cba9959421372c385ca
    Files config.
    # This is the main configuration file for PaperSpigot.
    # As you can see, there's tons to configure. Some options may impact gameplay, so use
    # with caution, and make sure you know what each option does before configuring.
    #
    # If you need help with the configuration or have any questions related to PaperSpigot,
    # join us at the IRC.
    #
    # IRC: #paperspigot @ irc.spi.gt ( http://irc.spi.gt/iris/?channels=PaperSpigot )

    config-version: 9
    stackable-buckets:
    lava: false
    water: false
    milk: false
    settings:
    baby-zombie-movement-speed: 0.5
    limit-player-interactions: true
    effect-modifiers:
    strength: 1.3
    weakness: -0.5
    warnWhenSettingExcessiveVelocity: true
    data-value-allowed-items: []
    world-settings:
    default:
    verbose: true
    disable-mood-sounds: false
    use-async-lighting: false
    portal-search-radius: 128
    disable-thunder: false
    disable-ice-and-snow: false
    tick-next-tick-list-cap: 10000
    tick-next-tick-list-cap-ignores-redstone: false
    falling-blocks-collide-with-signs: false
    keep-spawn-loaded: true
    allow-undead-horse-leashing: false
    game-mechanics:
    disable-end-credits: false
    boats-drop-boats: false
    disable-player-crits: false
    disable-chest-cat-detection: true
    container-update-tick-rate: 4
    use-hopper-check: true
    all-chunks-are-slime-chunks: false
    water-over-lava-flow-speed: 5
    fix-cannons: false
    tnt-entity-height-nerf: 0
    disable-explosion-knockback: false
    generator-settings:
    canyon: true
    caves: true
    dungeon: true
    fortress: true
    mineshaft: true
    monument: true
    stronghold: true
    temple: true
    village: true
    flat-bedrock: false
    allow-block-location-tab-completion: true
    cache-chunk-maps: false
    remove-invalid-mob-spawner-tile-entities: true
    remove-unloaded:
    enderpearls: true
    tnt-entities: true
    falling-blocks: true
    nether-ceiling-void-damage: false
    load-chunks:
    enderpearls: false
    tnt-entities: false
    falling-blocks: false
    fast-drain:
    lava: false
    water: false
    lava-flow-speed:
    normal: 30
    nether: 10
    optimize-explosions: true
    mob-spawner-tick-rate: 20
    tnt-explosion-volume: 4.0
    squid-spawn-height:
    minimum: 45.0
    maximum: 63.0
    max-growth-height:
    cactus: 3
    reeds: 3
    fishing-time-range:
    MinimumTicks: 100
    MaximumTicks: 900
    player-exhaustion:
    block-break: 0.02500000037252903
    swimming: 0.014999999664723873
    despawn-ranges:
    soft: 32
    hard: 128
    falling-block-height-nerf: 0
    player-blocking-damage-multiplier: 0.5

    # This is the main configuration file for Spigot.
    # As you can see, there's tons to configure. Some options may impact gameplay, so use
    # with caution, and make sure you know what each option does before configuring.
    # For a reference for any variable inside this file, check out the Spigot wiki at
    # http://www.spigotmc.org/wiki/spigot-configuration/
    #
    # If you need help with the configuration or have any questions related to Spigot,
    # join us at the IRC or drop by our forums and leave a post.
    #
    # IRC: #spigot @ irc.spi.gt ( http://www.spigotmc.org/pages/irc/ )
    # Forums: http://www.spigotmc.org/

    config-version: 8
    stats:
    disable-saving: false
    forced-stats: {}
    settings:
    sample-count: 12
    player-shuffle: 0
    filter-creative-items: true
    attribute:
    maxHealth:
    max: 2048.0
    movementSpeed:
    max: 2048.0
    attackDamage:
    max: 2048.0
    bungeecord: false
    late-bind: true
    user-cache-size: 1000
    int-cache-limit: 1024
    moved-wrongly-threshold: 0.0625
    moved-too-quickly-threshold: 100.0
    timeout-time: 60
    restart-on-crash: true
    restart-script: ./start.sh
    netty-threads: 4
    save-user-cache-on-stop-only: false
    debug: false
    commands:
    spam-exclusions:
    - /skill
    silent-commandblock-console: false
    log: true
    replace-commands:
    - setblock
    - summon
    - testforblock
    - tellraw
    tab-complete: 0
    messages:
    restart: Perkraunamas serveris..
    whitelist: Serveris profelaktinėje veikloje! Bandykite vėliau..
    unknown-command: Nežinoma komanda. Naudokite /help.
    server-full: Serveris pilnas!
    outdated-client: Serveris stovi ant {0}
    outdated-server: Serveris stovi ant {0}
    timings:
    enabled: true
    verbose: true
    server-name-privacy: false
    hidden-config-entries:
    - database
    - settings.bungeecord-addresses
    history-interval: 300
    history-length: 3600
    world-settings:
    default:
    verbose: true
    chunks-per-tick: 450
    clear-tick-list: false
    merge-radius:
    exp: 6.0
    item: 3.5
    zombie-aggressive-towards-villager: true
    arrow-despawn-rate: 1200
    enable-zombie-pigmen-portal-spawns: true
    item-despawn-rate: 6000
    hanging-tick-frequency: 100
    entity-activation-range:
    animals: 16
    monsters: 5
    misc: 2
    entity-tracking-range:
    players: 48
    animals: 48
    monsters: 48
    misc: 32
    other: 64
    ticks-per:
    hopper-transfer: 24
    hopper-check: 24
    hopper-amount: 3
    random-light-updates: false
    save-structure-info: true
    max-bulk-chunks: 10
    max-entity-collisions: 2
    dragon-death-sound-radius: 0
    anti-xray:
    enabled: false
    engine-mode: 1
    hide-blocks:
    - 14
    - 15
    - 16
    - 21
    - 48
    - 49
    - 54
    - 56
    - 73
    - 74
    - 82
    - 129
    - 130
    replace-blocks:
    - 1
    - 5
    nerf-spawner-mobs: false
    growth:
    cactus-modifier: 100
    cane-modifier: 100
    melon-modifier: 100
    mushroom-modifier: 100
    pumpkin-modifier: 100
    sapling-modifier: 100
    wheat-modifier: 100
    netherwart-modifier: 100
    mob-spawn-range: 3
    wither-spawn-sound-radius: 0
    view-distance: 7
    seed-village: 10387312
    seed-feature: 14357617
    hunger:
    walk-exhaustion: 0.2
    sprint-exhaustion: 0.8
    combat-exhaustion: 0.3
    regen-exhaustion: 3.0
    max-tnt-per-tick: 100
    max-tick-time:
    tile: 50
    entity: 50

    # This is the main configuration file for Bukkit.
    # As you can see, there's actually not that much to configure without any plugins.
    # For a reference for any variable inside this file, check out the Bukkit Wiki at
    # http://wiki.bukkit.org/Bukkit.yml
    #
    # If you need help on this file, feel free to join us on irc or leave a message
    # on the forums asking for advice.
    #
    # IRC: #spigot @ irc.spi.gt
    # (If this means nothing to you, just go to http://www.spigotmc.org/pages/irc/ )
    # Forums: http://www.spigotmc.org/
    # Bug tracker: http://www.spigotmc.org/go/bugs


    settings:
    allow-end: false
    warn-on-overload: true
    permissions-file: permissions.yml
    update-folder: update
    plugin-profiling: false
    connection-throttle: -4000
    query-plugins: true
    deprecated-verbose: default
    shutdown-message: Server closed
    spawn-limits:
    monsters: 10
    animals: 10
    water-animals: 3
    ambient: 4
    chunk-gc:
    period-in-ticks: 300
    load-threshold: 300
    ticks-per:
    animal-spawns: 400
    monster-spawns: 2
    autosave: 6000
    aliases: now-in-commands.yml
    database:
    username: bukkit
    isolation: SERIALIZABLE
    driver: org.sqlite.JDBC
    password: walrus
    url: jdbc:sqlite:{DIR}{NAME}.db

    My Server are minigame type. And have 7-15 worlds.
    http://prntscr.com/eycogj
     
  2. I love how you said all info but didn't include your system specifications.
     
  3. why are you running all this stuff on the same server? run a bungeecord setup holy crap, i never understood why people ran multiple game modes on a single spigot instance and expect there not to be lag with 100 different players
     
  4. +1 to lunaalsomywaifu! move to bungeecord.
     
  5. You can reduce the Mob Activate Range. Info: Spigot.yml

    Test the Values :3

    entity-activation-range:
    animals: 32
    monsters: 32
    misc: 16
    entity-tracking-range:
    players: 48
    animals: 48
    monsters: 48
    misc: 32
    other: 64
     
    • Informative Informative x 1
    • Friendly Friendly x 1
    • Useful Useful x 1
  6. Gaxan

    Supporter

    Here is part of your lag problem

    Code (Text):

    -512,-1024 (Area Seen 32 times)
    Totals: 63959 Entities - 136 — Tile Entities - Summary:
    SKULL: 6JUKEBOX: 12WALL_BANNER: 15FISHING_HOOK: 20FLOWER_POT: 33WALL_SIGN: 70ITEM_FRAME: 165SLIME: 21258ARMOR_STAND: 42516
     
    21258 Slimes
    42516 Armor stands
     
    • Agree Agree x 2
    • Like Like x 1
  7. Whats your CPU and RAM?
    @Gaxan made a logical statement above.