Right now Im trying to create a simple gate/door only accessible for certain players. When players wont have access to this place, they will be pushed back. This is what I've got for now: This is my code: Code (Java): Vector v = sl.getDirection(); v.setY(0); v.multiply(-1); p.setVelocity(v.multiply(0.5)); "sl" is the location of the block im trying to push players away from. But as you can see in the video, when looking down they can go right through. Does anyone have an idea of how to fix this?