Update 1.12.2 to 1.13 PropertyManager

Discussion in 'Spigot Plugin Development' started by punisher5, Sep 10, 2018.

  1. Hi, I'm updating a plugin to the latest spigot version, and I don't understand how to fix those lignes

    Code (Java):
    PropertyManager propertyManager = ((CraftServer)Bukkit.getServer()).getServer().getPropertyManager();
        propertyManager.setProperty("difficulty", "2");
        propertyManager.setProperty("spawn-protection", "0");
        propertyManager.setProperty("announce-player-achievements", "false");
        propertyManager.setProperty("force-gamemode", "true");
        propertyManager.setProperty("gamemode", "0");
  2. You're setting all of the objects as strings

    the setProperty method is probably (object, object) so for example

    PropertyManager propertyManager = ((CraftServer)Bukkit.getServer()).getServer().getPropertyManager();
    propertyManager.setProperty("difficulty", 2);
    propertyManager.setProperty("spawn-protection", 0);
    propertyManager.setProperty("announce-player-achievements", false);
    propertyManager.setProperty("force-gamemode", true);
    propertyManager.setProperty("gamemode", 0);

    Otherwise; what is your error? I am not familiar with this way
  3. Choco


    Replaceable with Bukkit#setDefaultGameMode(GameMode.SURVIVAL)

    Replaceable with World#setDifficulty(Difficulty.HARD)

    The rest is handled through NMS. Bukkit doesn't have a property API (for some reason?). Any particular reason as to why you're modifying the properties like this? I'm sure the server owner is more than capable of doing this for themselves.

    Thread moved to Spigot Plugin Development
    • Agree Agree x 1