Use anvil GUI to set an argument

Discussion in 'Skript' started by TheGamingChris, Jul 3, 2017.

  1. Hey,

    is ist possible to open an anvil gui and set the input to an argument?
    Code (Text):

    For example like this:
    Code (Text):
    command /test:
      trigger:
        if player has permission "cmd.test":
          open an anvil gui:
           set {test.%player%} to anvil output
            message "Testmessage &c%{test.%player%}%"
     
    Which addon does I need?

    Best wishes from germany

    TheGamingChris ~ Chris