@treestompz - Eh, nice work. Your Chapter 2 could use some work. It's also worth mentioning that for-profit servers really are a minority, while they host the majority of players. It's also worth mentioning that most plugins used today are free and donated by developers who in turn get very little of the money that these servers make with their plugins. So, in this case, its not clear that money really drives innovation. You also don't really touch on how YouTubers are very different from Server Owners. You try to falsely equate the two, and it doesn't really do any favors for your argument. Namely, a YouTube video does not affect the actual use of the game. That is, a minecraft server is where a Mojang customer might spend the vast majority of the time using their product. As such, they have a vested interest in the image of their product experience. This is quite different from portrayal, association, and publicity that YouTube'rs give Mojang. It's also worth mentioning that Bungee and Spigot are both OSS and free. Again, what fraction of the money made using Bungee does md_5 see? Do he and others work on Bungee and Spigot because of the percentage of revenue that they receive? You also really underestimate what you can do with client-side mods. You CAN switch from server to server instantly, you CAN transfer items between servers, you CAN join servers instantly with clientside mods. Forge, an OSS solution, has created a phenomenal API for client and server modding. FTB creates and maintains 'universal' configurations so that players can load whatever mods they'd like instantaneously... mixing and matching at will. ALL without the millions that Mineplex, Hypixel, Shotbow, etc etc make. There is actually a case to be made that there is more content within mods than there are in any server-side plugins currently out there. There are many more possibilities for creativity, complexity, and enjoyment in free mods. Again, all without the vast sums of money being made on these pay2win servers. You make a great case for the server and the server owner. You haven't really made a good argument for the for-profit environment.