I'm sorry if this is a duplicate of a question asked somewhere else I've tried searching and can't see anything which directly answers my question. I'm currently trying to manage when water bottles are thrown on fire whether or not the fire is extinguished. (A feature added in 1.9) I can't see an event which is correctly fired when the water bottles are thrown for me to actually manage this. I've tried LingeringPotionSplashEvent and PotionSplashEvent, but neither seem to be triggered then. What event is triggered when a water bottle extinguishes fire? Is there one?