We ran out of usable map numbers. Please help.

Discussion in 'Spigot Help' started by Pangamma, Apr 27, 2017.

  1. Should we do a reset? And how would we actually do that? Is it possible to change the identification number to a long or a guid?
  2. What is a "map number" and what does this refer to?
  3. Map IDs are a short so you're limited to 32,767 unique ones once you hit that you run into problems. Why Mojang made it a short instead of an int is beyond me. With dupes, certain plugins that use maps, treasure maps from villagers, etc you run out of maps quickly.
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  4. Hm. This is probably not too hard to hack to turn it into an int, but it would require some patches or mods.
  5. Perhaps the spigot team could change the map IDs to longs in the spigot code?

  6. Or, since you can only have so many maps per folder, a hash system.