Okay, So this one has me incredibly confused. On my SMP server, it takes a lot more effort to kill anything. For example a chicken will take around 5 hits with a diamond sword? And Zombies take 10 hits minimum to die. EDIT: Just took me 13 strikes with a diamond sharpness 2 sword to kill a zombie. I can't figure out why this is happening. The plugins I have are Spoiler CoreProtect, OpenInv, Essentials, BarAPI, ClearLag, PlugMan, Broadcast, NametagEdit, Votifier, ConsoleSpamFix, ProtocolLib, LibsDisguises, FastAsyncWorldEdit, IPWhitelist, EssentialsChat, PermissionsEx, Bugs_And_Suggestions, NightVisionReloaded, MicroJump, CS-CoreLib, Vault, GAListener, StaffPlus, EssentialsSpawn, BungeeTabListPlus, WorldEdit, Spectator, Trading, HolographicDisplays, WorldGuard, Citizens, Punishmental, AuctionHouse, SuperVanish, GriefPrevention, CratesPlus I have the game difficulty set to Easy. I can't figure out why. Any help would be appreciated.
Try disabling plugins 1 by 1 and see which one causes it. Id think itd be something like bugs&suggestions or sth
Turns out it was a plugin called 'Spectate' that puts the user in spectate mode without needing access to /gamemode for mods and whatnot. Don't know why that plugin would have any effect on mob strength/player strength (seemed to inhibit player strength rather than increase mob health) But solved now