GENERIC_ARMOR GENERIC_ARMOR_TOUGHNESS ZOMBIE_SPAWN_REINFORCEMENTS what do these three do? the spigot page does not explain well.
Armor bonus Armor durability bonus Chance of zombie to spawn reiforcements (more helping zombies I guess)
can i get a more descriptive and confident answer, please. This is what i currently assume... Armor: no idea. Armor Toughness: gives any armor you wear bonus durrability automatically? and hopefully it stops this effect if you take your armor out?. Zombie Spawn Reinforcement: does it spawn zombies around you or something?
zombie spawn reinforcements chance is the likelihood of a zombie-like creature (includes husks & drowned) to spawn reinforcements at a distance when taking damage
GENERIC_ARMOR (defensePoints): I don't fully understand the above formula, but basically just lowers overall damage as far as I know. GENERIC_ARMOR_TOUGHNESS (toughness): Apparently this determines how easily your armor can be "penetrated". In other words, it takes (x/4)+2 damage to get through your armor and harm the player.