I’ve read a lot about the reload command being a bad idea, so I never use it, but I’ve never found an explanation as to what can actually go wrong using it. Can you lose player or world data, or perhaps your worlds be corrupted? I’ve also read how PlugMan, which can reload individual plugins instead of the entire server at once and can even enable newly added plugins or update plugins without restarting the server, should be used again. However, I’ve also read how PlugMan shouldn’t be used and how it has the same problems as /reload. So, which is it? Should PlugMan be used, or should servers always be fully restarted to reload things that can’t be reloaded normally? And what’s wrong with reloading in the first place?