So back in December 2015, I used the world border plugin's fill command to fill a radius of about 5,000 blocks. When players joined the map and started playing on it, we got lots of complaints about the lack of animals. I flew around myself and confirmed that there were basically no animals anywhere on the entire map. I am wondering if anyone else has used world border fill and encountered an issue like this. One thing I did was we were building a large spawn, and I basically had a border around it so we wouldn't generate any chunks further out, which would make moving the map take longer. Inside that small border, I had the spawn in a Worldguard region with mob spawning off. We then did a command to kill all mobs and animals in spawn. I'm wondering if this may have had something to do with the lack of animals server-wide? Maybe since spawn had no animals, when the map filled it didn't make new animals? Or maybe the fill command just doesn't generate animals? I want to be sure of this before I fill another map. Yes it helps a lot with lag when the chunks are generated before 60 people come online, but if it means few animals for players, I don't think I want to risk it. Thanks for reading!