[WorldEdit] Disabling Entities in //copy?

Discussion in 'Spigot Plugin Help' started by Ummo, Aug 2, 2018.

  1. I use Worldedit and FastAsyncWorldedit and recently a couple of users have found a way to abuse this and create a lot of lag with falling sand/armorstands. Is there any way to disable entities from being copied and pasted?
     
  2. Have you looked in the config?
     
    #2 IronLeo03, Aug 2, 2018
    Last edited: Jul 12, 2020
  3. Yes, I checked in both configs and couldn't find anything.
     
  4. If available, try using an older version of WorldEdit. In an older version, I couldn't get entities to be copied and pasted and it might have been added in a newer update.