WorldGaurd error "You Cant Place/Break That Here"

Discussion in 'Spigot Plugin Help' started by DonGT, Feb 10, 2020.

  1. i get this error despite the fact that the block i place/break is staying and any spot i do will have this effect. ive tried adding block-place deny but still nothing ive added passthrough deny still nothing. this goes for my spawn and all buildings.... im on version 1.15.2 it was working before. then randomly it stopped working for unknown reasons. also no i dont have FAWE
     
  2. #
    # WorldGuard regions file
    #
    # WARNING: THIS FILE IS AUTOMATICALLY GENERATED. If you modify this file by
    # hand, be aware that A SINGLE MISTYPED CHARACTER CAN CORRUPT THE FILE. If
    # WorldGuard is unable to parse the file, your regions will FAIL TO LOAD and
    # the contents of this file will reset. Please use a YAML validator such as
    # http://yaml-online-parser.appspot.com (for smaller files).
    #
    # REMEMBER TO KEEP PERIODICAL BACKUPS.
    #
    regions:
    spawn:
    min: {x: -143, y: 84, z: -95}
    max: {x: -109, y: 126, z: -67}
    members:
    unique-ids: [592f5344-ed1d-489b-8847-0103f99f6b6d]
    flags: {passthrough: deny, block-break: deny, pvp: deny, block-place: deny}
    owners:
    unique-ids: [bd42cbc0-85ef-4e58-9b97-cce0f6173571]
    type: cuboid
    priority: 4
     
  3. You might wanna allow those flags, not deny them.
     
  4. That's not what I want. I've just tried deleting and resetting it but still it has the same issue. I don't want players griefing the spawn.
     
  5. #
    # WorldGuard regions file
    #
    # WARNING: THIS FILE IS AUTOMATICALLY GENERATED. If you modify this file by
    # hand, be aware that A SINGLE MISTYPED CHARACTER CAN CORRUPT THE FILE. If
    # WorldGuard is unable to parse the file, your regions will FAIL TO LOAD and
    # the contents of this file will reset. Please use a YAML validator such as
    # http://yaml-online-parser.appspot.com (for smaller files).
    #
    # REMEMBER TO KEEP PERIODICAL BACKUPS.
    #
    regions:
    spawns:
    min: {x: -144, y: 85, z: -99}
    max: {x: -119, y: 120, z: -71}
    members: {}
    flags: {}
    owners: {}
    type: cuboid
    priority: 0
    that is a fresh unmodified copy and it still wont work
     
  6. If you have a permission plugin, try adding the permission nodes worldedit.*, and worldguard.* to yourself.
     
  7. I'm able to create them but when I deop myself I get the error only when I'm opped it don't show.
     
  8. Can you still place blocks while de-opped? It might be worth asking the worldguard developers. Perhaps wait for an update.