Hey, On my KitPvP server, I have my WorldGuard regions laid out like this. I set 'exit' to 'deny' in 'Arena' so players would be able to run away if they were getting attacked to spawn just to be safe. However, when a player dies in 'Arena', a second after they respawn at 'Spawn', they are teleported back into 'Arena'. I believe this is because I set 'exit' to 'deny'. Is there an alternative way of setting my world up so that players cannot go to 'Spawn' from 'Arena' without having this problem? Thanks, BirminghamBoy.