1st region is set to spawn aon the cords where i wand to have spawn set like no dmg etc 2nd region is set to the back line but it overlaps 1st region so i made the 1st region priority higher than the 2nd region but stil even if i remove my 1st region you cant even though its set to build: allow I wand to set it up like in the picture
Simple. Remove any existing regions in the world. Do /rg flag _global_ build allow (then set any additional flags). Then, select the spawn area with your wand and do /rg d spawn Now, do /rg flag spawn pvp deny If you set a flag on _global_ now it will overwrite spawn. If you set the flag again on spawn, it will overwrite any _global_ flags. You may use /rg setpriority to avoid this (higher priority = flag that's used). Set spawn priority to 1 to avoid any overlapping flags. You can do this by doing /rg setpriority spawn 1 Hope this helps! If you need any further explaining, you may refer to official wiki https://worldguard.enginehub.org/en/latest/
this is what came out of all the things you say i didnt setip anny flags for spawn atm but stil cant build after the selected area regions: spawn: min: {x: -336, y: 0, z: -352} max: {x: -33, y: 255, z: -49} members: {} flags: {} owners: {} type: cuboid priority: 1 __global__: members: {} flags: {build: allow, passthrough: allow} owners: {} type: global priority: 0
I dont realy get is i just set my region with flag build deny in it but i can stil build in that region