Hello, I have a server OP Prison and now I have an issue with WorldGuard. http://prntscr.com/b5zpaa It coonsomme between 15 & 40%. Which can cause unpleasant lag for players. I use autosell. Do you know how to fix this? Thank you
What are your WG config.yml and world/config.yml? A quick fix would be deleting the WorldGuard folder (not the .jar file) and manually configuring it in-game using regions and flags.
I deleted the file WG config.yml but same problem. Config WG : Code (Text): # # WorldGuard's main configuration file # # This is the global configuration file. Anything placed into here will # be applied to all worlds. However, each world has its own configuration # file to allow you to replace most settings in here for that world only. # # About editing this file: # - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If # you use an editor like Notepad++ (recommended for Windows users), you # must configure it to "replace tabs with spaces." In Notepad++, this can # be changed in Settings > Preferences > Language Menu. # - Don't get rid of the indents. They are indented so some entries are # in categories (like "enforce-single-session" is in the "protection" # category. # - If you want to check the format of this file before putting it # into WorldGuard, paste it into http://yaml-online-parser.appspot.com/ # and see if it gives "ERROR:". # - Lines starting with # are comments and so they are ignored. # regions: uuid-migration: perform-on-next-start: false keep-names-that-lack-uuids: true use-creature-spawn-event: true sql: use: false dsn: jdbc:mysql://localhost/worldguard username: worldguard password: worldguard table-prefix: '' enable: true invincibility-removes-mobs: false fake-player-build-override: true explosion-flags-block-entity-damage: true high-frequency-flags: false protect-against-liquid-flow: false wand: 334 max-claim-volume: 30000 claim-only-inside-existing-regions: false max-region-count-per-player: default: 7 auto-invincible: false auto-invincible-group: false auto-no-drowning-group: false use-player-move-event: false use-player-teleports: false security: deop-everyone-on-join: false block-in-game-op-command: false host-keys: {} summary-on-start: true op-permissions: true build-permission-nodes: enable: false deny-message: '&eSorry, but you are not permitted to do that here.' event-handling: block-entity-spawns-with-untraceable-cause: false interaction-whitelist: [] emit-block-use-at-feet: [] protection: item-durability: true remove-infinite-stacks: false disable-xp-orb-drops: false disable-obsidian-generators: false gameplay: block-potions: [] block-potions-overly-reliably: false simulation: sponge: enable: false radius: 3 redstone: false default: pumpkin-scuba: false disable-health-regain: false physics: no-physics-gravel: false no-physics-sand: false vine-like-rope-ladders: false allow-portal-anywhere: false disable-water-damage-blocks: [] ignition: block-tnt: true block-tnt-block-damage: true block-lighter: true fire: disable-lava-fire-spread: true disable-all-fire-spread: true disable-fire-spread-blocks: [] lava-spread-blocks: [] mobs: block-creeper-explosions: true block-creeper-block-damage: true block-wither-explosions: true block-wither-block-damage: true block-wither-skull-explosions: true block-wither-skull-block-damage: true block-enderdragon-block-damage: true block-enderdragon-portal-creation: true block-fireball-explosions: true block-fireball-block-damage: true anti-wolf-dumbness: false allow-tamed-spawns: true disable-enderman-griefing: false disable-snowman-trails: false block-painting-destroy: false block-item-frame-destroy: true block-plugin-spawning: true block-above-ground-slimes: false block-other-explosions: true block-zombie-door-destruction: true block-creature-spawn: [] player-damage: disable-fall-damage: true disable-lava-damage: false disable-fire-damage: false disable-lightning-damage: false disable-drowning-damage: false disable-suffocation-damage: true disable-contact-damage: false teleport-on-suffocation: true disable-void-damage: false teleport-on-void-falling: false disable-explosion-damage: true disable-mob-damage: true disable-death-messages: true chest-protection: enable: false disable-off-check: false crops: disable-creature-trampling: true disable-player-trampling: true weather: prevent-lightning-strike-blocks: [] disable-lightning-strike-fire: false disable-thunderstorm: false disable-weather: true disable-pig-zombification: false disable-powered-creepers: false always-raining: false always-thundering: false dynamics: disable-mushroom-spread: false disable-ice-melting: false disable-snow-melting: false disable-snow-formation: false disable-ice-formation: false disable-leaf-decay: true disable-grass-growth: false disable-mycelium-spread: false disable-vine-growth: true disable-soil-dehydration: false snow-fall-blocks: [] blacklist: use-as-whitelist: false logging: console: enable: true database: enable: false dsn: jdbc:mysql://localhost:3306/minecraft user: root pass: '' table: blacklist_events file: enable: false path: worldguard/logs/%Y-%m-%d.log open-files: 10
What plugins are you using? WorldEdit? Factions? Any Block Logger? BlocksHub? If so, you misconfigured some of them or you're using incompatible versions.
WG and WE doesn't lag the server unless your allowing players to use WE and all the //wand features. What is autosell? There are a couple of those.
I had no worries before, then at some point the players have said it out does take a few weeks that there is little lag. The lags occur when WG consumes 60% .... A change had to be made but I do not know what. I reset the config.yml and I can not reset the \ world (region too much)
I experienced this exact problem, when using PowerfullPerms. Perhaps this is the case for you aswell?
I just did a test: - Player OP => WorldGuard is normal - Regular player => WorldGuard overconsumption I think it is a permission problem. I use GroupManager. What did you do to solve the problem? Version: