robotnik updated WorldSchematics2 with a new update entry: Bug Fixes Read the rest of this update entry...
Hello @robotnik , can you send me the last version of your plugin at my mail : [email protected] and a bug report, when the randomrotate is set to false, the schematic spawn just one mob, for exemple, if i set an amount of 10 mob, it spawn just one mob
You can get it from Spigot: https://www.spigotmc.org/resources/worldschematics2.28411/update?update=182882
Using the latest version,I got an error when I reload it. Code (Text): [00:44:01 INFO]: [WorldSchematics2] Plugin reloaded! [00:44:01 WARN]: Unexpected exception while parsing console command "worldschematics reload" org.bukkit.command.CommandException: Unhandled exception executing command 'worldschematics' in plugin WorldSchematics2 v2.5.1 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) ~[spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:141) ~[spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at org.bukkit.craftbukkit.v1_11_R1.CraftServer.dispatchCommand(CraftServer.java:650) ~[spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at org.bukkit.craftbukkit.v1_11_R1.CraftServer.dispatchServerCommand(CraftServer.java:636) [spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at net.minecraft.server.v1_11_R1.DedicatedServer.aM(DedicatedServer.java:437) [spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at net.minecraft.server.v1_11_R1.DedicatedServer.D(DedicatedServer.java:400) [spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at net.minecraft.server.v1_11_R1.MinecraftServer.C(MinecraftServer.java:678) [spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at net.minecraft.server.v1_11_R1.MinecraftServer.run(MinecraftServer.java:576) [spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at java.lang.Thread.run(Unknown Source) [?:1.8.0_131] Caused by: java.lang.NullPointerException at WorldSchematics.SpawnSchematic.PopulateEntityConfig(SpawnSchematic.java:717) ~[?:?] at WorldSchematics.SpawnSchematic.<init>(SpawnSchematic.java:159) ~[?:?] at WorldSchematics.WorldSchematics.UpdateConfigs(WorldSchematics.java:267) ~[?:?] at WorldSchematics.WorldSchematics.UpdateConfigs(WorldSchematics.java:245) ~[?:?] at WorldSchematics.WorldSchematics.Reload(WorldSchematics.java:305) ~[?:?] at WorldSchematics.WorldSchematics.onCommand(WorldSchematics.java:373) ~[?:?] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) ~[spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] ... 8 more >worldschematics reload [00:44:39 INFO]: [WorldSchematics2] Plugin reloaded! [00:44:39 WARN]: Unexpected exception while parsing console command "worldschematics reload" org.bukkit.command.CommandException: Unhandled exception executing command 'worldschematics' in plugin WorldSchematics2 v2.5.1 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) ~[spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:141) ~[spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at org.bukkit.craftbukkit.v1_11_R1.CraftServer.dispatchCommand(CraftServer.java:650) ~[spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at org.bukkit.craftbukkit.v1_11_R1.CraftServer.dispatchServerCommand(CraftServer.java:636) [spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at net.minecraft.server.v1_11_R1.DedicatedServer.aM(DedicatedServer.java:437) [spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at net.minecraft.server.v1_11_R1.DedicatedServer.D(DedicatedServer.java:400) [spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at net.minecraft.server.v1_11_R1.MinecraftServer.C(MinecraftServer.java:678) [spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at net.minecraft.server.v1_11_R1.MinecraftServer.run(MinecraftServer.java:576) [spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] at java.lang.Thread.run(Unknown Source) [?:1.8.0_131] Caused by: java.lang.NullPointerException at WorldSchematics.SpawnSchematic.PopulateEntityConfig(SpawnSchematic.java:684) ~[?:?] at WorldSchematics.SpawnSchematic.<init>(SpawnSchematic.java:159) ~[?:?] at WorldSchematics.WorldSchematics.UpdateConfigs(WorldSchematics.java:267) ~[?:?] at WorldSchematics.WorldSchematics.UpdateConfigs(WorldSchematics.java:245) ~[?:?] at WorldSchematics.WorldSchematics.Reload(WorldSchematics.java:305) ~[?:?] at WorldSchematics.WorldSchematics.onCommand(WorldSchematics.java:373) ~[?:?] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) ~[spigot-1.11.2.jar:git-Spigot-3fb9445-6e3cec8] ... 8 more
robotnik updated WorldSchematics2 with a new update entry: Bug Fixes Read the rest of this update entry...
Heyo o/ I'm having trouble getting loot tables to work. The structures are spawning fine but the chests are just empty.Here's my configs and error: Loot table: https://pastebin.com/r0enjkZx Structure Block Data: https://pastebin.com/EQpWv0GM Error message: https://pastebin.com/bRBNajSX (Read the error from bottom up) So yeah, maybe I'm just making loot tables wrong. Any help would be appreciated.
Good plugin! Can you make it compatible with https://www.spigotmc.org/resources/...allenges-professions-attributes.22873/updates so schems won't be created in people's land? Thanks!
@robotnik Hey mate, mind sharing how you got lore from the loot table to take apply to items in a WorldEdit schematic? I'm looking at WE's ChestBlock class, and it apparently only allows an array of BaseItemStacks, which don't support setting lore.
Haven't used the plugin yet. But here a thing i wanted to ask: Let's say you enter a new chunk and a schematic structure gets pasted, is it than possible to retrieve a xyz coord relatively close / or in the schematic from within that chunk at a later date. => simply said, a teleport to that schematic or a save of the coords / chunk in a data file
I and several of my players and staff invested quite a bit of time creating and configuring schematics for this plugin. I created a world themed around this plugin. I am very disappointed that, when this plugin broke on paper servers last fall, you did nothing to fix it. Here we are 3/4 of a year later and your premium plugin still does not work on paper servers. Since it works with spigot but not a fork of spigot it would likely take the paper developers about 5 minutes in irc with you to locate the problem. Despite my repeated requests that you visit their irc channel you haven't made the effort. I am still hearing my players lament the loss of the added structures in a world map, which I still have themed around your plugin, but must operate without it. Once again sir, here is the link to their irc channel. Here is a hastebin of the error that is generated when your plugin attempts to place a schem. Let them know the error is specific to paper servers and does not occur on spigot servers and they will either help you locate the issue or find it for you. Developers don't get sharper than these guys; and they are always willing to help.
in an effort to help @FatherWh0 i bought and took a look at the source code with a decompiler in order to fix this error all you would need to do is switch around the checks in the if statement so first check if BlockBlacklist != null THEN check if its not isEmpty Code (Text): if(BlockBlacklist != null && !BlockBlacklist.isEmpty()) {
Thanks for the help. I've been overwhelmed with life lately and havent had too much time, so this is very helpful No need to decompile the source, you can view it here, im opening it up. I've been having a lot of trouble trying to find the source of these bugs, so any help I can get is appreciated. http://gitlab.the-outpost.me/robotnikman/WorldSchematics2
robotnik updated WorldSchematics2 with a new update entry: Bug fix and rewrite Read the rest of this update entry...