Code (Text): LobbyBrain: # If you want to enable this option, then 2 sample files will be generated in the Inventory folder as inventory example Example: true # This will be the welcome message when a player joins to the server messageofwelcome: '&bWelcome &e%player_name%&b, enjoy your stay with a server running &6LobbyBrain!' # This will be the broadcast message that will be announced when a player with the lobbybrain.messageonjoin permission # join to the server announcementPlayerOnJoin: Message: '&7[&a+&7] &6%player_name% &ahas joined to the server' enable: true # This will be the broadcast message that will be announced when a player with the lobbybrain.messageonjoin permission # leave to the server AnnouncementOnQuit: Message: '&7[&c-&7] &6%player_name% &ahas quit to the server' enable: true BossBar: enable: true ticks: 20 Tittle: - '&aHello' - '&6%player_name%' - '&cdid you know...' - '&bthis server...' - '&e&lRUNNING &3&LLOBBYBRAIN&B&l!?' barColor: BLUE barStyle: SEGMENTED_10 # If the server is in version 1.8, then this option will be disabled barFlag: DARKEN_SKY # If you want a player exploding with the permission lobbybrain.particlesonjoin to cause a particle explosion, set this option to true ParticlesOnJoin: enable: true Scoreboard: enable: true ticks: 5 Tittle: - '&A&lLobby&D&LBrain' - '&c&lL&A&lobby&d&lBrain' - '&a&lL&c&lo&A&Lbby&d&lBrain' - '&A&LLo&c&lb&A&Lby&d&lBrain' - '&a&lLob&c&lb&A&Ly&D&LBrain' - '&A&LLobb&c&ly&d&LBrain' - '&A&LLobby&9&lB&d&lrain' - '&A&lLobby&d&lB&9&lr&d&lain' - '&A&LLobby&d&lBr&9&la&d&lin' - '&A&LLobby&D&lBra&9&li&D&Ln' - '&A&LLobby&d&LBrai&9&ln' Scores: - ' &7%server_time_dd/MM/YYYY%' - ' ' - '&b&l>> &APlayer: &e%player_name%' - ' ' - '&b&l>> &aPing: &b%player_ping%ms' - ' ' - '&b&l>> &aServer: &5%server_name%' - ' ' - '&b&l>> &aWorld: &3%player_world%' - ' ' - '&b&l>> &APlayerIsOP: &d%player_is_op%' - '' - '&6==[You are using LobbyBrain plugin]==' # The Height-Prohibited option is used to prohibit a Y coordinate, that is, if the player has been thrown into the void, once his Y equals the prohibited height, then he will be teleported to the spawn Height-Prohibited: # What does this mean? Simple, in this case the prohibited height will be 0, so if this option contains "<" # then the player will be teleported to spawn once its Y coordinate is less than the Y coordinate specified here, # and if it contains ">" then if exceeds the Y coordinate it will be teleported to the spawn (not recommended to use ">" with the Y coordinate = 0) Major_Or_Minor: < enable: true Heights: - '0' # By default this option will be disabled, if you want you can put a spawn with / lobbybrain spawn and these will be the coordinates :D # Spawn: # world: undefined # x: undefined # y: undefined # z: undefined # yaw: undefined # pitch: undefined # This is the list of particles that lobbybrain supports, if you want to remove any, you are free to do so! ParticlesList: - FIREWORK - FLAME - DRAGONBREATH - FORTUNE - COLORS I have that .yml file which when starting the plugin, it is supposed to create a file called config.yml and overwrite the data, but the problem is that, although the config.yml file and its content in some part is generated, the annotations "# Something here" They are not generated when writing the data.