Jan 12, 2018
  • ArcadeBoard API - Menu


    The Menu API serves an abstract way to show a menu to the player. It consists of Menu items with their own properties.

    It consists of three important parts:

    • Menu: This is a menu object that contains the 'components' of the menu, such as the buttons, or other items
    • MenuItem: This is an item that you add to a menu. It can be something like a button, label, checkbox ,...
    • MenuInstance: When a menu is shown to a player it gives you a menu instance. This is a menu unique to a player containing the selected item , ...
    A menu class on itself doesn't look like anything. Only when extended you can implement how it is drawn and updated. That is why there is a DefaultMenu available that implements a basic menu example.

    Technical details(top)

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