CMI BossBar usage
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Command can be sent to particular player by defining his name or to all players by using all as name
Usage and variable examples:
Code (Text):cmi bossbarmsg Zrips &2Hey you!
cmi bossbarmsg all &2Hey you!
Code (Text):cmi bossbarmsg Zrips &2Hey you! -t:5
Code (Text):cmi bossbarmsg Zrips &2Hey you! -c:red
Code (Text):cmi bossbarmsg Zrips &2Hey you! -s:1
Code (Text):cmi bossbarmsg Zrips &2Hey you! -n:bossBarName
Code (Text):cmi bossbarmsg Zrips &2Hey you! -p:100/23
Automatic progression change can be set by using something like
cmi bossbarmsg Zrips &2Hey you! -p:+1
which will mean that progression will be advanced by additional percentage point. If inital value is not set, then it will start from 0. In case
cmi bossbarmsg Zrips &2Hey you! -p:-1
is used, then bossbar value will start from 100 and will be decreased.
In case of automatic progression results in 0 or 100 percents (depends from progression type) then boosbar will disappear after preset timer with -t. This can be utilized for any type of counter.
Code (Text):cmi bossbarmsg Zrips &2Hey you! -cmd:"msg [playerName] hey;;cmi heal [playerName]"
Code (Text):cmi bossbarmsg Zrips &2Hey you! -a:20
Code (Text):cmi bossbarmsg Zrips -cancel:testbar
Code (Text):cmi bossbarmsg all -a:1 Healing incomming in [autoTimeLeft]! -t:2 -p:1 -cmd:"msg [playerName] &2Some dude healed you!;;cmi heal [playerName] -s" -n:test -c:red - Loading...
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