CustomGUI Item Configuration Guide
CustomGUI Item Config GuideName: Name of the item in the inventory. Supports PlaceholderAPI, Color Codes, <Arg>.
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Lore: String list - the lore that is shown. Supports PlaceholderAPI, Color Codes, <Arg>.
- 'LORE HERE'
- 'ANOTHER LORE HERE'
Material: The material of the item (Use HEAD_TEXTURE for a custom head not linked to a player
Data: The data value of the item (Enter the code for a custom head here after doing the above)
Amount: This amount of the item that the slot
Command: String list - commands executed when the item is clicked. Supports <Arg>, <Username>. Use <console>, <GUI>, <message>, and <sound> to do different thing with commands. Examples:
- '<console> give <Username> diamond 1'
- '<GUI> [GUI that you want to open OpenCommand] [Optional Arg]'
- '<message> &cHello World, Only you see this, %player% '
- '<sound> mob.endermen.stare'
Slot: The slot in the GUI that the Item is in
Attributes: defaults to none. Set to "glowing" to make the item glow. In the future more attributes will be added that can be added alongside other attributes.