CustomPets Configuration - Fields

Jun 12, 2017
CustomPets Configuration - Fields
  • Fields:

    (REQUIRED) type:
    Details: Used for setting the EntityType of a pet
    Value: EntityType
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
     
    (REQUIRED) permission:
    Details: Used for setting the permission of a pet
    Value: String (Permission)
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
     
    gui:
    Details: Used for setting the item of the pet in the pets menu
    Value: sub-fields:
    - id: item (https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html)
    - (optional) lore: list (WARNING: Use ' 's when setting the lore)
    - (optional) enchanted: true/false
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      gui:
        id: PORK
        lore:
        - 'This is a lore!'
     
    name:
    Details: Sets what the pet is called (Used for messages and name tags)
    Value: String
    WARNING: You always have to use a ' ' when setting the value
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: ALL
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      name: '&6Example'
     
    pet:
    Details: Used for adding petting effects for your pets
    Value: Particle/Effect,Integer (Amount) (1.8 http://docs.codelanx.com/Bukkit/1.8/org/bukkit/World.html, 1.9+ https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Particle.html)
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: ALL
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      pet: HEART,5
     
    trail:
    Details: Used for adding trail effects to your trails
    Value: Particle/Effect (1.8 http://docs.codelanx.com/Bukkit/1.8/org/bukkit/World.html, 1.9+ https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Particle.html)
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: ALL
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      trail: HEART
     
    speed:
    Details: Used for setting the speed of a pet
    Value: Integer (1-100)
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: ALL
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      speed: 100
     
    invisible:
    Details: Used for giving a pet the invisibility potion effect; WARNING: Invisible pets in 1.8 do not have name tags.
    Value: true/false
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: ALL
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      invisible: true
     
    glowing:
    Details: Used for giving a pet the "glowing" effect
    Value: true/false
    Available Versions: 1.9, 1.10, 1.11, 1.12
    Applicable Entities: ALL
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      glowing: true
     
    jump:
    Details: Used for giving pets the jump boost potion effect
    Value: Integer (Level)
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: ALL
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      jump: 1
     
    levitation:
    Details: Used for giving pets the levitation potion Value: Integer (Level)
    Available Versions: 1.9, 1.10, 1.11, 1.12
    Applicable Entities: ALL
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      levitation: 1
     
    combustable:
    Details: Used for setting whether a pet can catch on fire
    Value: true/false
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: ALL
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      combustable: false
    [CODE]
    [/SPOILER]floating:[SPOILER="floating"]Details: Used for making a pet float in mid-air
    Value: true/false
    Available Versions: 1.12
    Applicable Entities: ALL
    Example:
    [CODE]Pet:
      type: PIG
      permission: cp.example
      floating: true
     
    silent:
    Details: Used for making a pet silent
    Value: true/false
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: ALL
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      silent: true
     
    ai:
    Details: Used for setting if the pet has AI or not
    Value: true/false
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: ALL
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      ai: false
     
    fire:
    Details: Used for setting if a pet's on fire
    Value: true/false
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: ALL
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      fire: true
     
    damage:
    Details: Setting the amount of damage your pet will inflict on enemies
    Value: Double
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: ALL
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      damage: 5.0
     
    helmet:
    Details: Used for setting the item on a pet's helmet slot
    Value: sub-fields:
    - id: item (https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html)
    - (optional) data: Integer (1-16)
    - (optional) color: R,G,B (http://www.colorschemer.com/online.html)
    - (optional) enchanted: true/false
    - (optional) owner: Player Name
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Zombie, Zombie Pigman, Zombie Villager, Skeleton, Husk, Stray
    Example:
    Code (Text):
    Pet:
      type: ZOMBIE
      permission: cp.example
      helmet:
        id: SKULL
        data: 3
        owner: RedNinjaPlaysMC
     
    chestplate:
    Details: Used for setting the item on a pet's chestplate slot
    Value: sub-fields:
    - id: item (https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html)
    - (optional) data: Integer (1-16)
    - (optional) color: R,G,B (http://www.colorschemer.com/online.html)
    - (optional) enchanted: true/false
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Zombie, Zombie Pigman, Zombie Villager, Skeleton, Husk, Stray
    Example:
    Code (Text):
    Pet:
      type: ZOMBIE
      permission: cp.example
      chestplate:
        id: DIAMOND_CHESTPLATE
     
    leggings:
    Details: Used for setting the item on a pet's leggings slot
    Value: sub-fields:
    - id: item (https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html)
    - (optional) data: Integer (1-16)
    - (optional) color: R,G,B (http://www.colorschemer.com/online.html)
    - (optional) enchanted: true/false
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Zombie, Zombie Pigman, Zombie Villager, Skeleton, Husk, Stray
    Example:
    Code (Text):
    Pet:
      type: ZOMBIE
      permission: cp.example
      leggings:
        id: DIAMOND_LEGGINGS
        enchanted: true
     
    boots:
    Details: Used for setting the item on a pet's boots slot
    Value: sub-fields:
    - id: item (https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html)
    - (optional) data: Integer (1-16)
    - (optional) color: R,G,B (http://www.colorschemer.com/online.html)
    - (optional) enchanted: true/false
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Zombie, Zombie Pigman, Zombie Villager, Skeleton, Husk, Stray
    Example:
    Code (Text):
    Pet:
      type: ZOMBIE
      permission: cp.example
      boots:
        id: GOLD_BOOTS
        enchanted: true
     
    hand:
    Details: Used for setting the item on a pet's hand
    Value: sub-fields:
    - id: item (https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html)
    - (optional) data: Integer (1-16)
    - (optional) enchanted: true/false
    - (optional) owner: Player Name
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Zombie, Zombie Pigman, Zombie Villager, Skeleton, Husk, Stray, Witch
    Example:
    Code (Text):
    Pet:
      type: ZOMBIE
      permission: cp.example
      hand:
        id: DIAMOND_SWORD
        enchanted: true
     
    villager:
    Details: Used for setting whether a Zombie is a Villager or not
    Value: true/false
    Available Versions: 1.8, 1.9, 1.10
    Applicable Entities: Zombie
    Example:
    Code (Text):
    Pet:
      type: ZOMBIE
      permission: cp.example
      villager: true
     
    husk:
    Details: Used for setting whether a Zombie is a Husk or not
    Value: true/false
    Available Versions: 1.10
    Applicable Entities: Zombie
    Example:
    Code (Text):
    Pet:
      type: ZOMBIE
      permission: cp.example
      husk: true
     
    wither:
    Details: Used for setting whether a Skeleton is a Wither Skeleton or not
    Value: true/false
    Available Versions: 1.8, 1.9, 1.10
    Applicable Entities: Skeleton
    Example:
    Code (Text):
    Pet:
      type: SKELETON
      permission: cp.example
      wither: true
     
    stray:
    Details: Used for setting whether a Skeleton is a Stray or not
    Value: true/false
    Available Versions: 1.8, 1.9, 1.10
    Applicable Entities: Skeleton
    Example:
    Code (Text):
    Pet:
      type: SKELETON
      permission: cp.example
      stray: true
     
    zombie:
    Details: Used for setting whether a Horse is a Zombie Horse or not
    Value: true/false
    Available Versions: 1.8, 1.9, 1.10
    Applicable Entities: Horse
    Example:
    Code (Text):
    Pet:
      type: ENTITYHORSE
      permission: cp.example
      zombie: true
     
    skeleton:
    Details: Used for setting whether a Horse is a Skeleton Horse or not
    Value: true/false
    Available Versions: 1.8, 1.9, 1.10
    Applicable Entities: Horse
    Example:
    Code (Text):
    Pet:
      type: ENTITYHORSE
      permission: cp.example
      stray: true
     
    donkey:
    Details: Used for setting whether a Horse is a Donkey or not
    Value: true/false
    Available Versions: 1.8, 1.9, 1.10
    Applicable Entities: Horse
    Example:
    Code (Text):
    Pet:
      type: ENTITYHORSE
      permission: cp.example
      donkey: true
     
    mule:
    Details: Used for setting whether a Horse is a Mule or not
    Value: true/false
    Available Versions: 1.8, 1.9, 1.10
    Applicable Entities: Horse
    Example:
    Code (Text):
    Pet:
      type: ENTITYHORSE
      permission: cp.example
      mule: true
     
    baby:
    Details: Used for setting whether a pet is a baby or not
    Value: true/false
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Pig, Chicken, Cow, Sheep, Chicken, Rabbit, Mooshroom, Ocelot, Wolf, Polar Bear, Horse, Donkey, Mule, Llama, Villager, Zombie, Zombie Villager, Zombie Pigman, Husk
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      baby: true
     
    saddle:
    Details: Used for setting whether a pet has a saddle or not
    Value: true/false
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Pig, Horse, Mule, Donkey
    Example:
    Code (Text):
    Pet:
      type: PIG
      permission: cp.example
      saddle: true
     
    chest:
    Details: Used for setting whether a pet is carrying a chest or not
    Value: true/false
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Donkey, Mule, Llama
    Example:
    Code (Text):
    Pet:
      type: Llama
      permission: cp.example
      chest: true
     
    size:
    Details: Used for setting the size of your pet
    Value: Integer
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Slime, Magma Cube
    Example:
    Code (Text):
    Pet:
      type: SLIME
      permission: cp.example
      size: 10
     
    cat:
    Details: Used for setting the type of cat a Ocelot is
    Value: Ocelot Type (https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/Ocelot.Type.html)
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Ocelot
    Example:
    Code (Text):
    Pet:
      type: OCELOT
      permission: cp.example
      cat: BLACK_CAT
     
    rabbit:
    Details: Used for setting the type of rabbit a Rabbit is
    Value: Rabbit Type (https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Rabbit.Type.html)
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Rabbit
    Example:
    Code (Text):
    Pet:
      type: RABBIT
      permission: cp.example
      rabbit: THE_KILLER_BUNNY
     
    parrot:
    Details: Used for setting the type of a parrot
    Value: Parrot Type (https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Parrot.Variant.html)
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Parrot
    Example:
    Code (Text):
    Pet:
      type: PARROT
      permission: cp.example
      cat: RED
     
    horse:
    Details: Used for setting the color of a Horse
    Value: Horse Color (https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/Horse.Color.html)
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Ocelot
    Example:
    Code (Text):
    Pet:
      type: Horse
      permission: cp.example
      horse: CHESTNUT
     
    llama:
    Details: Used for setting the color of a Llama
    Value: Llama Color (https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Llama.Color.html)
    Available Versions: 1.11, 1.12
    Applicable Entities: Llama
    Example:
    Code (Text):
    Pet:
      type: LLAMA
      permission: cp.example
      horse: CREAMY
     
    shulker:
    Details: Used for setting the color of a Shulker
    Value: Dye Color (https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/DyeColor.html)
    Available Versions: 1.11, 1.12
    Applicable Entities: Shulker
    Example:
    Code (Text):
    Pet:
      type: SHULKER
      permission: cp.example
      horse: BLACK
     
    collar:
    Details: Used for setting the color of the collar of a Wolf
    Value: Dye Color (https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/DyeColor.html)
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Wolf
    Example:
    Code (Text):
    Pet:
      type: WOLF
      permission: cp.example
      collar: RED
     
    wool:
    Details: Used for setting the color of the wool of a Sheep
    Value: Dye Color (https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/DyeColor.html)
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Sheep
    Example:
    Code (Text):
    Pet:
      type: SHEEP
      permission: cp.example
      wool: BLUE
     
    profession:
    Details: Used for setting the profession of a Villager
    Value: Profession (https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/Villager.Profession.html)
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Villager, Zombie Villager
    Example:
    Code (Text):
    Pet:
      type: VILLAGER
      permission: cp.example
      profession: BLACKSMITH
     
    horsearmor:
    Details: Used for setting the types of horse armor a Horse is using
    Value: [DIAMOND,GOLD,IRON]
    Available Versions: 1.8, 1.9, 1.10, 1.11, 1.12
    Applicable Entities: Horse
    Example:
    Code (Text):
    Pet:
      type: HORSE
      permission: cp.example
      horsearmor: DIAMOND
     
    carpet:
    Details: Used for setting the color of carpet a Llama is using
    Value: Carpet Data (http://minecraft.gamepedia.com/Carpet#Block_data)
    Available Versions: 1.11, 1.12
    Applicable Entities: Llama
    Example:
    Code (Text):
    Pet:
      type: LLAMA
      permission: cp.example
      carpet: 14
     

    Click here to go to the main CustomPets configuration page.
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