defaultconfig
-
config.yml
Code (Text):
leveling:
exp-calc-alt: false
exp-curve: 1.0
max-exp: 100000
max-level: 60
pad-max-level: true
exp-loss: 0.1
pvp-exp-loss: 1.0
max-party-size: 6
party-exp-bonus: 1.0
level-loss: false
mastery-loss: false
spawner-checks: false
spawner-exp-mult: 0.5
reset-on-death: false
pvp-range: 50
min-pvp-level: 1
pvp-exp-range: 10
pvp-max-exp-range: 40
dump-exp-file: false
mob-health-distance-modified: true
mob-health-modifier: 3
mob-experience-distance-modified: true
mob-exp-modifier: 3
mob-damage-distance-modified: true
mob-damage-modifier: 3
classes:
swap-cost: 0
old-swap-cost: 0
prof-swap-cost: 0
old-prof-swap-cost: 0
master-swap-free: true
first-swap-free: true
use-prefix: false
reset-exp-on-change: true
reset-master-on-change: false
reset-prof-master-on-change: false
reset-prof-on-pri-change: false
lock-till-master: false
lock-at-max-level: false
self-heal: 0.5
class-change-cooldown: 600000
attributes:
allocation-points-per-level: 3
attack-damage-per-strength: 1.0
health-per-constitution: 20.0
magic-resist-per-constitution: 0.003
stamina-regeneration-per-endurance: 1
carry-weight-per-endurance: 0.0
projectile-damage-per-dexterity: 2.0
speed-increase-per-dexterity: 0.001
mana-per-intellect: 5
mana-regeneration-per-wisdom: 1
healthbar:
limit-one-bar: true
health-per-bar: 20
properties:
storage-type: yml
economy: true
debug: true
enchant-exp-mult: 3
global-cooldown: 500
block-tracking-duration: 900000
max-tracked-blocks: 2000
slow-while-casting: true
combat-time: 10000
reduce-item-damage: 4
silence-passive-skill-messages: false
check-equipment-weight: false
database:
type: mysql
db: teset
poolsize: 10
url: localhost
port: '3306'
username: test
password: test
bed:
enabled: true
interval: 15
percent: 5
mana:
interval: 5
stamina:
interval: 1
food:
enabled: false
time-multiplier: 5000
heal-percent: 0.05
bonus:
expiration: 0
exp: 1.0
message: Bonus experience time is enabled!
hats:
level: 1
enabled: false
features:
item-roll:
enabled: true
include-victim-name: false
expire-seconds: 30
radius:
x: 25
y: 25
z: 25
equipment-weight:
LEATHER_HELMET: 5
LEATHER_CHESTPLATE: 15
LEATHER_LEGGINGS: 10
LEATHER_BOOTS: 5.0
GOLD_HELMET: 10.0
GOLD_CHESTPLATE: 25
GOLD_LEGGINGS: 15
GOLD_BOOTS: 5.0
CHAINMAIL_HELMET: 10
CHAINMAIL_CHESTPLATE: 25
CHAINMAIL_LEGGINGS: 20
CHAINMAIL_BOOTS: 5
IRON_HELMET: 10
IRON_CHESTPLATE: 30
IRON_LEGGINGS: 25
IRON_BOOTS: 10
DIAMOND_HELMET: 15
DIAMOND_CHESTPLATE: 40
DIAMOND_LEGGINGS: 30
DIAMOND_BOOTS: 15
Code (Text):
creature-health:
Chicken: 4
Cow: 10
Creeper: 20
Ghast: 10
Giant: 100
Pig: 10
Pig_Zombie: 20
Sheep: 8
Skeleton: 20
Ocelot: 10
Slime: 16
Spider: 20
Squid: 10
Zombie: 20
Wolf: 8
Cave_Spider: 20
Enderman: 40
Ender_Dragon: 200
Silverfish: 8
Villager: 20
Blaze: 20
Mushroom_Cow: 10
Magma_Cube: 16
SnowMan: 4
Iron_Golem: 100
Bat: 6
Wither: 300
Witch: 26
Horse: 20
creature-damage:
Creeper: 49
Giant: 17
Zombie: 4
Pig_Zombie: 5
Ender_Dragon: 10
Wolf: 2
Enderman: 7
Skeleton: 4
Spider: 2
Cave_Spider: 2
SnowMan: 0
Iron_Golem: 20
Ocelot: 3
Slime: 4
Magma_Cube: 6
Wither: 5
item-damage:
Air: 2
environmental-damage:
CONTACT: 1
BLOCK_EXPLOSION: 1.2 # at range 0
FALL: .05 #Per block above 3
LAVA: .2
FIRE: .2
FIRE_TICK: 1 #flat amount per tick
POISON: 1 #flat amount per tick
SUFFOCATION: .05
DROWNING: .1
STARVATION: .05
VOID: .2
PROJECTILE: 1 #Dispenser damage
potions:
health-per-tier: .1
enchantment-damage:
THORNS: 1
DAMAGE_ALL: 1
DAMAGE_UNDEAD: 1
DAMAGE_ARTHROPODS: 1
ARROW_DAMAGE: 1
Code (Text):
fishing: 5
shearing: 5
taming: 5
farming:
crops: 1
sugar_cane_block: 1
melon_block: 2
pumpkin: 2
pumpkin_stem: .2
melon_stem: .2
vine: .2
huge_mushroom_1: .1
huge_mushroom_2: .1
red_mushroom: 1
brown_mushroom: 1
long_grass: .1
red_rose: .1
yellow_flower: .1
water_lily: .1
nether_warts: .1
killing:
Chicken: 1
Cow: 1
Creeper: 23
Ghast: 50
Giant: 300
Pig: 1
Pig_Zombie: 20
Sheep: 1
Skeleton: 22
Ocelot: 1
Slime: 15
Spider: 18
Squid: 1
Zombie: 15
Wolf: 6
Cave_Spider: 10
Enderman: 50
Ender_Dragon: 500
Silverfish: 8
Villager: 1
Blaze: 25
Mushroom_Cow: 1
Magma_Cube: 12
SnowMan: 5
Iron_Golem: 25
Player: 31
Bat: 6
Wither: 300
Witch: 26
mining:
coal: 5
cobblestone: 1
clay: 15
diamond_ore: 15
dirt: 1
glowstone: 5
gold_ore: 3
coal_ore: 6
grass: 1
gravel: 1
iron_ore: 3
lapis_ore: 7
mossy_cobblestone: 2
netherrack: 1
obsidian: 20
redstone_ore: 8
glowing_redstone_ore: 8
sand: 1
sandstone: 1
snow_block: 1
soul_sand: 8
stone: 1
logging:
log: 3
cactus: 1
sapling: .1
crafting:
Arrow: 1
Bed: 1
Boat: 1
Book: 0
Bookshelf: 5
Bow: 3
Bread: 0
Brick: 10
Bucket: 2
Cake: 15
Chest: 1
Cobblestone_Stairs: 0
Compass: 4
Cookie: 2
Detector_Rail: 5
Diamond_Axe: 17
Diamond_Boots: 15
Diamond_Chestplate: 20
Diamond_helmet: 15
Diamond_Hoe: 8
Diamond_Leggings: 18
Diamond_Pickaxe: 12
Diamond_Spade: 8
Diamond_Sword: 10
Dispenser: 3
Fence: 0
Fishing_Rod: 6
Flint_and_steel: 1
Furnace: 1
Golden_Apple: 100
Gold_Axe: 25
Gold_Boots: 20
Gold_Helmet: 20
Gold_Hoe: 20
Gold_Leggings: 30
Gold_Pickaxe: 30
Gold_Chestplate: 40
Gold_Spade: 10
Gold_Sword: 20
Iron_Axe: 6
Iron_Boots: 8
Iron_Chestplate: 12
Iron_Door: 3
Iron_Helmet: 6
Iron_Hoe: 4
Iron_Leggings: 10
Iron_Pickaxe: 6
Iron_Spade: 4
Iron_sword: 5
Jukebox: 1
Ladder: 0
LEATHER_HELMET: 4
Leather_leggings: 6
LEATHER_CHESTPLATE: 8
Leather_Boots: 4
Lever: 0
Minecart: 2
Map: 10
Note_Block: 1
Painting: 1
Paper: 0
Powered_Rail: 10
Rails: 1
DIODE: 3
REDSTONE_TORCH_OFF: 0
REDSTONE_TORCH_ON: 0
Sandstone: 0
Sign: 2
Stick: 0
Stone_Button: 0
Stone_Axe: 2
Stone_Hoe: 1
Stone_Pickaxe: 2
Stone_Plate: 0
Stone_Spade: 1
Stone_sword: 2
Storage_Minecart: 3
PISTON_STICKY_BASE: 5
Sugar: 0
TNT: 5
Torch: 0
Trap_door: 1
Wood_Axe: 1
Wood_Door: 2
Wood_Hoe: 1
Wood_Pickaxe: 1
Wood: 0
Wood_Plate: 0
Wood_Spade: 1
Wood_Stairs: 0
Wood_sword: 1
building:
Code (Text):
Example:
usage: This is an EXAMPLE!
permissions:
- plugin.example.node.here
Code (Text):
Flicker:
use-text: §7[§2Skill§7] %hero% used %skill%!
duration: 7500
period: 1500
invis-duration: 500
apply-text: §7[§2Skill§7] %hero% begins to flicker!
expire-text: §7[§2Skill§7] %hero% is no longer flickering.
TotemRecall:
use-text: §7[§2Skill§7] %hero% called back their totem!
mana-penalty-percent: 10
DragonsBreath:
use-text: §7[§2Skill§7] %hero% used %skill%!
max-distance: 6
damage: 80
damage-increase-per-intellect: 1.125
radius: 3
breath-travel-delay: 1
Ashura:
use-text: §7[§2Skill§7] %hero% used %skill% on %target%!
max-distance: 5
target-hit-tolerance: 0.2
damage: 50
damage-increase-per-intellect: 1.6
sword-sacrifice-percent: 5
horizontal-power: 1.5
horizontal-power-increase-per-strength: 0.0375
vertical-power: 0.25
vertical-power-increase-per-strength: 0.0075
ncp-exemption-duration: 1500
push-delay: 0.2
InfernoBlade:
use-text: §7[§2Skill§7] %hero% used %skill% on %target%!
max-distance: 8.0
target-hit-tolerance: 0.2
damage: 250.0
damage-increase-per-intellect: 1.0
spike-height: 3.0
does-knock-up: true
knock-up-strength: 0.6
duration: 5000
Soothe:
use-text: §7[§2Skill§7] %hero% used %skill% on %target%!
max-distance: 8
target-hit-tolerance: 0.2
healing: 65
healing-increase-per-wisdom: 1.5
BloodUnion:
apply-text: ''
unapply-text: ''
period: 25000
max-blood-union: 4
SiphonBlood:
use-text: §7[§2Skill§7] %hero% used %skill% on %target%!
max-distance: 8
target-hit-tolerance: 0.2
max-distance-increase-per-intellect: 0.1
damage: 80
damage-increase-per-intellect: 1.0
heal-mult: 1.1
blood-union-heal-mult-increase: 0.06
blood-union-increase: 1
Infusion:
use-text: §7[§2Skill§7] %hero% used %skill% on %target%!
max-distance: 8
target-hit-tolerance: 0.2
health-increase-percent-per-blood-union: 0.03
healing: 75
healing-increase-per-wisdom: 1.0
health-cost: 35
mana: 80
Transfuse:
use-text: §7[§2Skill§7] %hero% used %skill%!
health-cost: 100
mana-gain: 150
BloodBond:
use-text: §7[§2Skill§7] %hero% used %skill%!
heal-percent: 0.15
radius: 12
mana-tick: 13
mana-tick-period: 1000
toggle-on-text: §7[§2Skill§7] %hero% has formed a §lBloodBond§r!
toggle-off-text: §7[§2Skill§7] %hero% has broken his §lBloodBond§r!
CombustBlood:
use-text: §7[§2Skill§7] %hero% used %skill% on %target%!
max-distance: 10
target-hit-tolerance: 0.2
max-distance-increase-per-intellect: 0.2
damage: 95
damage-increase-per-intellect: 0.75
blood-union-increase: 1
blood-union-required-for-dot: 3
tick-damage: 14
tick-damage-increase-per-intellect: 0.15
period: 2500
duration: 7500
apply-text: §7[§2Skill§7] %target% is bleeding from the effects of their Combusted Blood!
expire-text: §7[§2Skill§7] %target% is no longer bleeding.
BloodGift:
use-text: §7[§2Skill§7] %hero% used %skill% on %target%!
max-distance: 10
target-hit-tolerance: 0.2
health-increase-percent-per-blood-union: 0.04
healing: 130
healing-increase-per-wisdom: 1.8
health-cost: 85
mana: 110
ThickenBlood:
use-text: §7[§2Skill§7] %hero% used %skill% on %target%!
max-distance: 7
target-hit-tolerance: 0.2
duration: 2000
duration-increase-per-intellect: 75
apply-text: §7[§2Skill§7] %target%'s blood has thickened!
expire-text: §7[§2Skill§7] %target%'s blood returns to normal.
BoilBlood:
use-text: §7[§2Skill§7] %hero% used %skill%!
damage: 70
damage-increase-per-intellect: 1.25
radius: 5
tick-damage: 10
tick-damage-increase-per-intellect: 0.15
period: 2000
duration: 12000
apply-text: §7[§2Skill§7] %target%'s blood begins to boil!
expire-text: §7[§2Skill§7] %target%'s blood is no longer boiling.
blood-union-required-for-use: 3
max-targets: 6
BloodRitual:
use-text: §7[§2Skill§7] %hero% used %skill% on %target%!
max-distance: 8
target-hit-tolerance: 0.2
blood-union-health-multiplier: 0.0625
blood-union-health-multiplier-increase-per-wisdom: 0.0016
BloodBeam:
use-text: §7[§2Skill§7] %hero% used %skill%!
beam-max-length: 15
beam-radius: 2.0
damage: 150.0
damage-increase-per-intellect: 1.0
Fireblast:
use-text: §7[§2Skill§7] %hero% used %skill%!
max-distance: 6
max-distance-increase-per-intellect: 0.1
damage: 90
damage-increase-per-intellect: 1.2
radius: 3
horizontal-power: 1.2
vertical-power: 0.5
ncp-exemption-duration: 500
InfernoOrb:
use-text: §7[§2Skill§7] %hero% used %skill%!
damage: 80
damage-increase-per-intellect: 1.25
velocity-multiplier: 0.5
fire-ticks: 50
InfernoFlash:
use-text: §7[§2Skill§7] %hero% used %skill%!
max-distance: 6
max-distance-increase-per-intellect: 0.15
reagent: 331
reagent-cost: 3
Cauterize:
use-text: §7[§2Skill§7] %hero% used %skill% on %target%!
max-distance: 15
target-hit-tolerance: 0.2
Flameshield:
use-text: §7[§2Skill§7] %hero% used %skill%!
duration: 8000
apply-text: §7[§2Skill§7] %hero% conjured a shield of flames!
expire-text: §7[§2Skill§7] %hero% lost his shield of flames!
skill-block-text: §7[§2Skill§7] %name%'s flameshield has blocked %hero%'s %skill%.
GreatCombustion:
use-text: §7[§2Skill§7] %hero% used %skill%!
max-distance: 4
duration: 750
duration-increase-per-charisma: 32
radius: 4
damage: 100
damage-increase-per-intellect: 1.875
delay: 1500
UndyingWill:
use-text: §7[§2Skill§7] %hero% is overcome with an undying will!
duration: 4500
period: 500
expire-text: §7[§2Skill§7] %hero%'s will returns to normal.
Superheat:
use-text: §7[§2Skill§7] %hero% used %skill%!
duration: 20000
apply-text: '%hero%''s pick has become superheated!'
expire-text: '%hero%''s pick has cooled down!'
Conflux:
use-text: §7[§2Skill§7] %hero% used %skill%!
max-distance: 8
duration: 5000
period: 1000
duration-increase-per-charisma: 125
max-drift: 2.1
ncp-exemption-duration: 500
apply-text: §7[§2Skill§7] %target% is confluxd!
expire-text: §7[§2Skill§7] %target% has regained his wit!
BloodDrinker:
use-text: §7[§2Skill§7] %hero% used %skill%!
weapons:
- WOOD_AXE
- STONE_AXE
- IRON_AXE
- GOLD_AXE
- DIAMOND_AXE
damage-healing-percent: 0.1
maximum-healing: 200
duration: 7500
apply-text: §7[§2Skill§7] %hero% is drinking blood!
expire-text: §7[§2Skill§7] %hero% is no longer drinking blood!
BloodWell:
use-text: §7[§2Skill§7] %hero% used %skill%!
weapons:
- WOOD_AXE
- STONE_AXE
- IRON_AXE
- GOLD_AXE
- DIAMOND_AXE
damage-healing-percent: 0.1
maximum-healing: 200
duration: 7500
apply-text: §7[§2Skill§7] %hero% is drinking blood!
expire-text: §7[§2Skill§7] %hero% is no longer drinking blood!
Headbutt:
use-text: §7[§2Skill§7] %hero% used %skill% on %target%!
max-distance: 4
target-hit-tolerance: 0.2
duration: 1500
duration-increase-per-charisma: 30
damage: 31
damage-increase-per-strength: 0.7
health-cost: 80
FireStorm:
use-text: §7[§2Skill§7] %hero% used %skill%!
radius: 5.0
duration: 6000
period: 1000
tick-damage: 100.0
tick-damage-increase-per-intellect: 1.0
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