ecoDrop - Settings.yml explanation
-
- COMMENTS
- ONLY IF MYTHICSMOBS INSTALLED
- ONLY IF MOBARENA INSTALLED
- ONLY IF WORLDGUARD INSTALLED
#Do you want to check updates automatically?
# - On plugin start or on player connect with permission ecodrop.updatecheck
automaticUpdateCheck: true
#Do you want to enable reward drops from mobs? (mobs.yml)
# - Also for MythicMobs reward drops
enableDropsFromMobs: true
#Do you want to enable reward drops from blocks? (blocks.yml)
enableDropsFromBlocks: true
#Do you want to enable drops from non-player killed mobs?
# - For example: Zombie burned by sun, etc.
enableMobDropsFromNonPlayerKilledMobs: false
#Do you want to enable: Only killers of mobs/detroyers of blocks can pickup their rewards
dropsCanBePickedUpOnlyByTheirOwners: false
#Dropped item options
droppedItem:
#Material is name of item/block that you want to drop as money rewards
# - List of materials can be found here: https://goo.gl/Mdt15t
material: GOLD_NUGGET
#Dropped item (reward) name
# - Appear above dropped item (reward)
name: '&b&l%moneyReward% %currencySymbol%'
#Pickup sound, plays sound after reward pickup
# - List of avalaible sounds can be found here: https://goo.gl/CcJRm6
pickupSound: IRONGOLEM_THROW
#Reward drop effect
spawnEffect:
#Material is name of item/block that you want to drop as money rewards
# - List of effect types can be found here: http://goo.gl/6IdOsO
type: LAVA
#Amount of particles
amount: 5
#Money reward precision
# - Examples: rewardPrecision: 2 will drop rewards with 2 decimal places for ex. 20.86
# - rewardPrecision: 5 will drop rewards with 5 decimal places for ex. 20.86512
rewardPrecision: 2
#If true hopper will be ignored, else if false hopper will destroy money reward
ignoreHopperPickup: true
#Mob reward drop, disabled worlds
disabledMobWorlds:
- example_world #World name
- another_world
- disabled_world
#Block reward drop, disabled worlds
disabledBlockWorlds:
- example_world #World name
- another_world
- disabled_world
#List of disabled WorldGuard regions
disabledWorldGuardRegions:
- example_region #Region name
- another_region
#Disable money reward drops in MobArena?
disabledInMobArena: false
#Disable money reward drops in Creative?
disabledInCreative: false
#What to do if player have no money to pay his fine (negative value for min or max)
# - Command list
ifPlayerHaveNoMoneyForFineCommands:
- tell %player% You have been killed, because you have no money to pay this fine!
- kill %player%
#PvP Options
pvp:
#PvP reward/fine
playerDrop:
percentageChance: 100 #Percentage chance to drop money/pay fine#Can killed player by another player drop his money?
enablePercentageMinAndMax: false #If true then min and max values will be calculated as percentage value from killed player balance
maxRewardIfPercentageMinAndMaxEnabled: 0 #Maximal reward/fine if enablePercentageMinAndMax is true, 0 = unlimited
min: 5
max: 20
enabled: true # Enable to drop money from players
enablePlayerMoneyStealing: true
#If true stolen money will drop to ground else if false stolen money will immediately be given to their owner (killer)
stolenMoneyDropsReward: true
#Disable PvP if attacker or victim have 0 money?
disableWhenInsufficientFunds: false
#Event options and event (customizeable) storage
event:
announceOnJoin: true #Show what event is currently "running" on player join
announceIntervalInSeconds: 0 #Event announcer, keep 0 if you want to disable it
#Just event storage, but you can still change values and /ed Reload then
currentSavedMultiplier: 0.0
currentSavedStartDate: 0
currentSavedStartMultiplier: 0.0
currentSavedEndDate: 0
#Database cache options
saveCache:
#Save data to database every XXX seconds
intervalInSeconds: 120
#Inform console, if ecoDrop saving data to database
logIntoConsole: false
#Save only configured blocks (in blocks.yml) to database
# - Better performance
# - If you set new block into blocks.yml, player placed blocks before that block has been set can drop rewards
saveOnlyConfiguredBlocks: true
#Pickup message options
pickupMessagesEnabled:
#Enabled it in chat?
inChat: true
#Enabled it in title?
inTitle: true
#Enabled it in action?
inAction: true
#Fine message options
fineMessagesEnabled:
#Enabled it in chat?
inChat: true
#Enabled it in title?
inTitle: true
#Enabled it in action?
inAction: true
#Steal message options
stealMessagesEnabled:
#Enabled it in chat?
inChat: true
#Enabled it in title?
inTitle: true
#Enabled it in action?
inAction: true - COMMENTS
- Loading...
- Loading...
XenCarta PRO
© Jason Axelrod from 8WAYRUN.COM