MMOItems - Plugin compatibilities
This section lists all plugin compatibilities.
MMOItems allows you to use custom flags to prevents players from doing specific actions in certain WorldGuard regions. Here is the complete list:
If WorldGuard is installed, it should be detected automaticaly by MMOItems when the server is booting. You can check the console when the plugin is loading to make sure it was detected. If you did not install WorldGuard, head to Bukkit, download & install it and reload/restart the server.
- mi-abilities (applies for both on-hit & right-click abilities)
- mi-commands (item commands)
- mi-weapons (only applies for custom weapons)
- mi-tools (disable their special enchants: Bouncing Crack...)
Custom Enchantments plugins
Since MMOItems 2.0, item data is now stored in NBTTags, which means editing lore by, for instance, adding custom enchantments to items no longer makes MMOItems unusable. You may only have issues with custom enchants with items that were generated back before 2.0. In this case, you should consider updating your items using /updateitem <item> <id>.
RPG Plugins (SKillAPI, RPGPlayerLeveling, Heroes)
In order to completely incorporate MMOItems to your RPG server, you'll have to connect it to your main RPG plugin. The list of supported RPG plugins can be found in the config.yml file.
- Go in the config.yml file.
- Change the player-level parameter to the name of the plugin you want MMOItems to connect to (not case sensitive).
- Reload the plugin config file using /mi reload: all in-game systems are now connected to your RPG core plugin.
MMOItems lets your mythic mobs drop items from MI.
Please refer to this Wiki page.
MMOItems currently allows you to get the total item stat of a player. To get some stat value, use %mmoitems_stat_[stat_name]%. e.g: %mmoitems_stat_critical_strike_chance%