MoneyMobs Wiki

Jul 30, 2017
MoneyMobs Wiki
  • Welcome to the MoneyMobs wiki. This is everything you will need to know about MoneyMobs.

    Requirements (* = Optional):
    1. Vault. Vault is needed to give players money. Make sure you have a vault-enabled economy plugin, or the plugin may not operate correctly.
    2. *MythicMobs. This plugin is great for adding new bosses and different mobs into the game. Earn money by killing different mobs. Each mob can be configured in the mobs.yml file.
    3. *ConquestiaMobs. This plugin sets different levels/difficulty for mobs further away from spawn. See "conquestia.yml". This file allows for a multiplier based on the level of the mob. (original * level * multi-per-level). If MythicMobs is installed, you can add a MythicMobs internal name to this file and it will take priority over the entity type.
    4. *WorldGuard. You can disable mob drops in different worldguard regions. To add a region to the disabled-regions list, add your region under the "disabled-regions" text in the mobs.yml file.
    5. *MobArena. Disable or enable mob drops in MobArena Arenas.
    6. *Crackshot. Earn money by shooting different mobs with guns.
    Commands (Command - Permission - Description):
    • /moneymobs - moneymobs.help - This is the main help page. You can find all of the commands here.
    • /moneymobs version - moneymobs.version - Get version information about the plugin. If VenomEater552 is running the command, it will send him additional information about the server. (Plugins Running and server version)
    • /moneymobs reload - moneymobs.reload - Reloads the MoneyMobs configuration files. This command is needed to reload the mobs.yml, lang.yml, and bonuses.yml files.
    • /moneymobs drop <amount> - moneymobs.drop - Drops the specified amount of money a few blocks underneath you so you don't instantly pick it up. This command can only be run by players.
    • /moneymobs update - moneymobs.update - Updates the plugin to the latest version
    • /moneymobs edit <mobs/blocks> - moneymobs.edit.<mobs/blocks> - Edit the config settings in a GUI
    • /moneymobs toggles <mobs/blocks> - moneymobs.toggles - Allows players to change settings; resets on reload
    • /moneymobs booster add <duration in seconds> <multiplier> <name> - Adds a multiplier to the multiplier list. If you have a multiplier less than 1, your rewards will become less than they were before.
    • /moneymobs booster remove <name> - Removes a booster from the booster list
    • /moneymobs booster list - Lists the boosters that are currently running.
    • /moneymobs booster commands need the "moneymobs.booster" permission.
    Permissions not already listed:
    • moneymobs.* - Gives player access to ALL commands
    • moneymobs.multiplier.<NAME> - Gives the player access to the specified multiplier. Replace <NAME> with the name of the multiplier. Example: "moneymobs.multiplier.example"
    • moneymobs.reason.<REASON> - Allows the player to pickup drops from a certain spawn-reason. Example: "moneymobs.reason.spawner" would allow that player to pickup money drops from a mob who was spawned by a spawner.
    • moneymobs.reason.none - This permission may sometimes be used if a mob loses it's spawn-reason.
    • moneymobs.mob.<MOB> - Allows the player to pickup drops by a certain mob. You need the mob permission and the spawn-reason permission for the money to be able to be picked up. Example: "moneymobs.mob.sheep". This also works with MythicMobs. Example: "moneymobs.mob.bosscreeper"
    Code (Text):

    mob-arena-drops-enabled: false #Boolean whether Mob Arena mobs drop money on death or not
    money:
      material: GOLD_NUGGET #Normal money material if different levels of materials are disabled
      different-levels-enabled: true #Set different money material types for different amounts of money
      different-levels:
        lo: #Below the medium minimum
          material: GOLD_NUGGET
        med: #Between min and max values
          min: 13
          max: 17
          material: GOLD_INGOT
        hi: #Above the medium max
          material: GOLD_BLOCK
    send-messages: true #Send messages to players
    hopper-pickup-money: false #Set if hoppers should pickup money (should always be false)
    whole-integer: false #Set if money should be whole numbers instead of decimals
    use-permissions: false #Set if you should use permissions mentioned in the permissions section
    shift-for-money: false #Set if players have to shift (crouch) to pickup the money
    drop-negative-money: false #Set if negative money will be dropped (Players are penalized before money drops when true)
    multiply-ground-money: false #Set if money on the ground should be multiplied (in the instance of a multiplier) or if false, the amount on the ground is the final amount.
    particle: #Settings for the particle effect
      enabled: true
      per-mob: false #Should each mob have it's own particle effect?
      type: FLAME #Type of particle; See https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Effect.html
      offset-x: #Offset from death location
        min: -1.0
        max: 1.0
      offset-y: #Offset up/down from death location
        min: -1.0
        max: 1.0
      amount: 5 #How many particles will show
      id: 0 #Particle info
      data: 0 #Particle info
      speed: 0.1 #How fast should particles go?
      radius: 15 #How far away should particles be visible?
    sound: #Make a sound when money drops
      enabled: true
      per-mob: false
      type: UI_BUTTON_CLICK
      volume: 5.0
      pitch: 0.0
    pickup-sound: #Make a sound when money is picked up
      enabled: true
      type: UI_BUTTON_CLICK
      volume: 5.0
      pitch: 0.0
    message: #Action bar messages
      title:
        enabled: false
        message: '&aYou picked up'
      subtitle:
        enabled: false
        message: '&e$%money%&a!'
    enabled-worlds: #Self explanatory
    - world
    - world_nether
    - world_the_end
    disabled-regions: #Need WorldGuard in order for this to be useful.
    - region1
    - region2
    multipliers: #Multipliers
      enabled: true
      multipliers:
        VIP: 2
    enable-worldguard: false #Should worldguard be recognized?
     
    Code (Text):
    mob-arena-drops-enabled: false #If mobs in mob arena will drop money
    percent-needed: #Percent damage the player must do to the mob in order to receive the drop
      enabled: false #Enabled or disabled
      percent: 10
    #You can add multiple mythic mobs to the file, just copy and paste the example, and rename example to the name of your mob. The mob names are case-sensitive.
    (OPTIONAL)MythicMobs:
      example_mob:
        enabled: true
        chance: 100
        drop:
          min: 10
          max: 20
    (END OPTIONAL)
    #Different mob types.
    BAT:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    BLAZE:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    CAVE_SPIDER:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    CHICKEN:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    COW:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    CREEPER:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    DONKEY:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    ELDER_GUARDIAN:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    ENDER_DRAGON:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    ENDERMAN:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    ENDERMITE:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    EVOKER:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    GHAST:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    GIANT:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    GUARDIAN:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    HORSE:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    HUSK:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    IRON_GOLEM:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    KILLER_RABBIT:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    LLAMA:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    MAGMA_CUBE:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    MULE:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    MUSHROOM_COW:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    OCELOT:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    PARROT:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    PIG:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    PIG_ZOMBIE:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    PLAYER:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
      take-money-from-dead: #Should the player getting killed lose money?
        enabled: true
        percent: #Take a percent of dead player's money?
          enabled: false
          percent: 10
      drop-money-if-killer-not-player: false #Should the player drop money if the killer isn't a player?
    POLAR_BEAR:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    RABBIT:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    SHEARED_MUSHROOM:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    SHEEP:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    SHULKER:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    SILVERFISH:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    SKELETON:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    SLIME:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    SNOWMAN:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    SPIDER:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    SQUID:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    STRAY:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    VEX:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    VILLAGER:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    VINDICATOR:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    WITCH:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    WITHER:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    WITHER_SKELETON:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    WOLF:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    ZOMBIE:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    ZOMBIE_VILLAGER:
      enabled: true
      chance: 100
      drop:
        min: 10
        max: 20
    spawn-reasons: #Disable or enabled different spawn types.
      NATURAL:
        enabled: true #Should mobs from this spawn type drop money?
        chance: 100 #What is the chance mobs from this spawn reason drops money?
      JOCKEY:
        enabled: true
        chance: 100
      CHUNK_GEN:
        enabled: true
        chance: 100
      SPAWNER:
        enabled: true
        chance: 100
      EGG:
        enabled: true
        chance: 100
      SPAWNER_EGG:
        enabled: true
        chance: 100
      LIGHTNING:
        enabled: true
        chance: 100
      BUILD_SNOWMAN:
        enabled: true
        chance: 100
      BUILD_IRONGOLEM:
        enabled: true
        chance: 100
      BUILD_WITHER:
        enabled: true
        chance: 100
      VILLAGE_DEFENSE:
        enabled: true
        chance: 100
      VILLAGE_INVASION:
        enabled: true
        chance: 100
      BREEDING:
        enabled: true
        chance: 100
      SLIME_SPLIT:
        enabled: true
        chance: 100
      REINFORCEMENTS:
        enabled: true
        chance: 100
      NETHER_PORTAL:
        enabled: true
        chance: 100
      DISPENSE_EGG:
        enabled: true
        chance: 100
      INFECTION:
        enabled: true
        chance: 100
      CURED:
        enabled: true
        chance: 100
      OCELOT_BABY:
        enabled: true
        chance: 100
      SILVERFISH_BLOCK:
        enabled: true
        chance: 100
      MOUNT:
        enabled: true
        chance: 100
      CUSTOM:
        enabled: true
        chance: 100
      DEFAULT:
        enabled: true
        chance: 100
    Code (Text):
    ACACIA_DOOR:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    ACACIA_FENCE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    ACACIA_STAIRS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    ACTIVATOR_RAIL:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    ANVIL:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BEACON:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BED:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BEDROCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BEETROOT_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BIRCH_DOOR:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BIRCH_FENCE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BIRCH_FENCE_GATE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BIRCH_WOOD_STAIRS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BLACK_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BLACK_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BLUE_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BLUE_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BONE_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BOOKSHELF:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BREWING_STAND:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BRICK_STAIRS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BROWN_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BROWN_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    BURNING_FURNACE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    CACTUS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    CAKE_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    CARPET:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    CARROT:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    CAULDRON:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    CHEST:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    CHORUS_FLOWER:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    CHORUS_PLANT:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    COAL_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    COAL_ORE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    COBBLESTONE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    COBBLESTONE_STAIRS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    COBBLE_WALL:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    CONCRETE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    CONCRETE_POWDER:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    CROPS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    CYAN_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    CYAN_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DARK_OAK_DOOR:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DARK_OAK_FENCE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DARK_OAK_FENCE_GATE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DARK_OAK_STAIRS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DAYLIGHT_DETECTOR:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DAYLIGHT_DETECTOR_INVERTED:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DEAD_BUSH:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DETECTOR_RAIL:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DIAMOND_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DIAMOND_ORE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DIODE_BLOCK_OFF:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DIODE_BLOCK_ON:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DIRT:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DISPENSER:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DOUBLE_PLANT:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DOUBLE_STEP:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DOUBLE_STONE_SLAB2:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DRAGON_EGG:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    DROPPER:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    EMERALD_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    EMERALD_ORE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    ENCHANTMENT_TABLE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    ENDER_CHEST:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    ENDER_PORTAL:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    ENDER_PORTAL_FRAME:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    ENDER_STONE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    END_BRICKS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    END_CRYSTAL:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    END_ROD:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    FENCE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    FENCE_GATE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    FLOWER_POT:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    FROSTED_ICE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    FURNACE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    GLASS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    GLOWING_REDSTONE_ORE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    GLOWSTONE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    GOLD_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    GOLD_ORE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    GRASS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    GRASS_PATH:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    GRAVEL:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    GRAY_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    GRAY_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    GREEN_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    GREEN_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    HARD_CLAY:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    HAY_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    HOPPER:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    HUGE_MUSHROOM_1:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    HUGE_MUSHROOM_2:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    ICE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    IRON_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    IRON_DOOR_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    IRON_FENCE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    IRON_ORE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    IRON_PLATE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    IRON_TRAPDOOR:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    JACK_O_LANTERN:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    JUKEBOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    JUNGLE_DOOR:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    JUNGLE_FENCE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    JUNGLE_FENCE_GATE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    JUNGLE_WOOD_STAIRS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    LADDER:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    LAPIS_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    LAPIS_ORE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    LEAVES:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    LEAVES_2:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    LEVER:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    LIGHT_BLUE_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    LIGHT_BLUE_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    LIME_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    LIME_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    LOG:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    LOG_2:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    LONG_GRASS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    MAGENTA_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    MAGENTA_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    MAGMA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    MELON_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    MOB_SPAWNER:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    MOSSY_COBBLESTONE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    MYCEL:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    NETHERRACK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    NETHER_BRICK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    NETHER_BRICK_STAIRS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    NETHER_FENCE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    NETHER_STALK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    NETHER_WART_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    NOTE_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    OBSIDIAN:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    ORANGE_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    ORANGE_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PACKED_ICE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PAINTING:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PAPER:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PINK_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PINK_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PISTON_BASE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PISTON_MOVING_PIECE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PISTON_STICKY_BASE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PORTAL:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    POTATO:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    POWERED_RAIL:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PRISMARINE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PRISMARINE_CRYSTALS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PUMPKIN:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PUMPKIN_STEM:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PURPLE_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PURPLE_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PURPUR_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PURPUR_DOUBLE_SLAB:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PURPUR_PILLAR:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PURPUR_SLAB:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    PURPUR_STAIRS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    QUARTZ_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    QUARTZ_ORE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    QUARTZ_STAIRS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    RAILS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    REDSTONE_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    REDSTONE_COMPARATOR:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    REDSTONE_COMPARATOR_OFF:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    REDSTONE_COMPARATOR_ON:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    REDSTONE_LAMP_OFF:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    REDSTONE_LAMP_ON:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    REDSTONE_ORE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    REDSTONE_TORCH_OFF:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    REDSTONE_TORCH_ON:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    REDSTONE_WIRE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    RED_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    RED_MUSHROOM:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    RED_NETHER_BRICK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    RED_ROSE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    RED_SANDSTONE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    RED_SANDSTONE_STAIRS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    RED_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SAND:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SANDSTONE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SANDSTONE_STAIRS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SAPLING:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SEA_LANTERN:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SIGN:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SIGN_POST:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SILVER_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SILVER_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SKULL:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SLIME_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SMOOTH_BRICK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SMOOTH_STAIRS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SNOW_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SOIL:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SOUL_SAND:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SPECKLED_MELON:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SPONGE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SPRUCE_DOOR:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SPRUCE_FENCE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SPRUCE_FENCE_GATE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SPRUCE_WOOD_STAIRS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    STAINED_CLAY:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    STAINED_GLASS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    STAINED_GLASS_PANE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    STEP:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    STONE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    STONE_PLATE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    STONE_SLAB2:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    STRUCTURE_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    SUGAR_CANE_BLOCK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    THIN_GLASS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    TNT:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    TORCH:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    TRAPPED_CHEST:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    TRAP_DOOR:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    TRIPWIRE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    TRIPWIRE_HOOK:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    VINE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WALL_SIGN:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WATER_LILY:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WEB:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WHEAT:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WHITE_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WHITE_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WOOD:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WOODEN_DOOR:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WOOD_BUTTON:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WOOD_DOOR:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WOOD_DOUBLE_STEP:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WOOD_PLATE:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WOOD_STAIRS:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WOOD_STEP:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WOOL:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    WORKBENCH:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    YELLOW_FLOWER:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    YELLOW_GLAZED_TERRACOTTA:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    YELLOW_SHULKER_BOX:
      enabled: false
      chance: 100
      drop:
        min: 2
        max: 5
    Code (Text):
    SKELETON: #Mob name, this can be anything. Copy and paste this value multiple times for more
      multiplier-per-level: 0.2 #Total = total*(((Mob level) - (Start-multiplier-at-level)) + 1) * ((multiplier-per-level)+1)
      start-multiplier-at-level: 8 #What level the multiplier starts at. Anything less, the multiplier is * 1
    API:
    Code (Text):
    import me.venom.moneymobs.API;

    //entityid is the Id of the Item entity, not an actual mob
    public static boolean isMobMoney(int entityid);
    public static double getMobWorth(int entityid);
    public static boolean isBlockMoney(int entityid);
    public static double getBlockWorth(int entityid);
    public static void updateMobMoney(int entityid, double amount);
    public static void updateBlockMoney(int entityid);
    MoneyDropEvent:
    Code (Text):
    import me.venom.moneymobs.events.MoneyDropEvent;

    public Item getMoneyItem();
    public double getAmount();
    public void setAmount(double amount);
    MoneyPickupEvent:
    Code (Text):
    import me.venom.moneymobs.events.MoneyPickupEvent;

    public Player getPlayer();
    public Item getMoneyItem();
    public double getAmount();
    public void setAmount(double amount);
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