messages.yml

Mar 27, 2017
messages.yml
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    Welcome to NoteToSelf's messages.yml Wiki
    This is the messages.yml page for the Wiki of NoteToSelf.

    If you are lost, please go back to NoteToSelf's resource page.

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    Prefix(top)

    • Allows color codes: Yes
    • Placeholders:
      • N/A
    • Default value:
      Code (Text):
      '&8[&eNoteToSelf&8]'

    The Prefix message gets sent before all other messages.

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    No_Permission(top)

    • Allows color codes: Yes
    • Placeholders:
      • {permission} - Permission player does not have.
    • Default value:
      Code (Text):
      '&4You &cdo not have the &4{permission} &cpermission.'

    The No_Permission message gets sent when a player tries to use a command they do not have permission for.

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    No_Command(top)

    • Allows color codes: Yes
    • Placeholders:
      • {used_command} - Command player used incorrectly.
      • {suggested_command} - Correct usage of the command the player was trying to use.
    • Default value:
      Code (Text):
      '&4{used_command} &cis an invalid command. Did you mean &4{suggested_command}?'

    The No_Command message gets sent when a player uses a command incorrectly.

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    No_Console(top)

    • Allows color codes: Yes
    • Placeholders:
      • {used_command} - Command console tried to use.
      • {suggested_command} - Suggested command. (/note <message>)
    • Default value:
      Code (Text):
      'You cannot use {used_command} from the console. Try {suggested_command}.'

    The No_Console message gets sent when the console tries to use a command that is not console-supported.

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    No_Number(top)

    • Allows color codes: Yes
    • Placeholders:
      • {used_number} - Number player tried to use as a positive integer.
    • Default value:
      Code (Text):
      '&4You &ccannot use &4{used_number} &cas a positive integer.'

    The No_Number message gets sent when a player tries to use a non-positive integer for a command's argument. (Such as /noteview <id>)

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    No_Note(top)

    • Allows color codes: Yes
    • Placeholders:
      • {used_id} - Note ID player tried to use that doesn't exist.
      • {suggested_command} - Suggested command. (/noteview <id>)
    • Default value:
      Code (Text):
      '&4Note {used_id} &cis not a note. Use &4{suggested_command} &cto view your notes.'

    The No_Note message gets sent when a player tries to view a note that doesn't exist.

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    No_Notes(top)

    • Allows color codes: Yes
    • Placeholders:
    • Default value:
      Code (Text):
      '&4You &cdo not have any notes. Use &4{suggested_command} &cto create a note.'

    The No_Notes message gets sent when a player tries to view a summary of their notes, but they don't have any notes.

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    No_Page(top)

    • Allows color codes: Yes
    • Placeholders:
      • {used_number} - Page number player tried to use that doesn't exist.
    • Default value:
      Code (Text):
      '&4You &cdo not have any notes on &4page {used_number}.'

    The No_Page message gets sent when a player tries to view a summary of their notes on a page, but that page doesn't exist.

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    No_TP(top)

    • Allows color codes: Yes
    • Placeholders:
      • {id} - Note ID player tried to teleport to.
    • Default value:
      Code (Text):
      '&4Note {id} &cdoesn''t have a &4location.'

    The No_TP message gets sent when a player tries to teleport to a note, but that note doesn't have a location.

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    Reload(top)

    • Allows color codes: Yes
    • Placeholders:
      • N/A
    • Default value:
      Code (Text):
      '&fFiles &6config.yml &fand &6messages.yml &fhas been reloaded.'

    The Reload message gets sent when a player reloads the config.yml and messages.yml files.

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    Note_Summary_Begin(top)

    • Allows color codes: Yes
    • Placeholders:
      • {id} - Note's ID.
      • {date} - Note's date.
      • {message} - Note's message.
    • Default value:
      Code (Text):
      '&6Note {id}: &f{message}'

    The Note_Summary_Begin message gets sent when a player views a summary of their notes.

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    Note_Summary_More(top)

    • Allows color codes: Yes
    • Placeholders:
    • Default value:
      Code (Text):
      '&fUse &6{suggested_command} &ffor more notes.'

    The Note_Summary_More message gets sent when a player views a summary of their notes, and they have more notes on a different page.

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    Note_Summary_End(top)

    • Allows color codes: Yes
    • Placeholders:
      • N/A
    • Default value:
      Code (Text):
      '&fThese are all of your notes.'

    The Note_Summary_End message gets sent when a player views a summary of all of their notes.

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    Note_Create(top)

    • Allows color codes: Yes
    • Placeholders:
      • {id} - Note's ID.
      • {suggested_command} - Suggested command. (/noteview <id>)
    • Default value:
      Code (Text):
      '&6Note {id} &fhas been &6created. &fUse &6{suggested_command} &fto view your note.'

    The Note_Create message gets sent when a player creates a note.

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    Note_Delete(top)

    • Allows color codes: Yes
    • Placeholders:
      • {id} - Note's ID.
    • Default value:
      Code (Text):
      '&6Note {id} &fhas been &6deleted.'

    The Note_Delete message gets sent when a player deletes a note.

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    Note_TP(top)

    • Allows color codes: Yes
    • Placeholders:
      • {id} - Note's ID.
    • Default value:
      Code (Text):
      '&6You &fhave &6teleported &fto &6Note {id}.'

    The Note_TP message gets sent when a player teleports to a note.

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    Note_Join(top)

    • Allows color codes: Yes
    • Placeholders:
      • {amount} - Player's amount of notes.
      • {suggested_command} - Suggested command. (/noteview)
    • Default value:
      Code (Text):
      '&6You &fhave &6{amount} note(s) &fto view. Use &6{suggested_command} &fto view a summary of your notes.'

    The Note_Join message gets sent when a player has one or more notes and has the notetoself.noteview.join permission.

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    Note_View(top)

    • Allows color codes: Yes
    • Placeholders:
      • {id} - Note's ID.
      • {date_and_time} - Note's date and time.
      • {location} - Note's location.
      • {message} - Note's message.
      • {suggested_command} - Suggested command. (/noteview)
    • Default value:
      Code (Text):
      - '&6ID: &f{id}'
      - '&6Date: &f{date_and_time}'
      - '&6Location: &f{location}'
      - '&6Note: &f{message}'
      - '&fUse &6{suggested_command} &fto view a summary of your notes.'

    The Note_View message gets sent when a player views a note.

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    In-game_Guide(top)

    • Allows color codes: Yes
    • Placeholders:
      • N/A
    • Default value:
      Code (Text):
      - '&6/notetoself &f- View plugin information.'
      - '&6/notetoself help &f- View list of plugin''s commands.'
      - '&6/notetoself reload &f- Reload plugin''s config.yml and messages.yml files.'
      - '&6/note <message> &f- Create a note.'
      - '&6/noteview &f- View a five note summary.'
      - '&6/noteview <id> &f- View a note.'
      - '&6/noteview page <number> &f- View a five note summary per page.'
      - '&6/notetp <id> &f- Teleport to a note.'
      - '&6/notedelete <id> &f- Delete a note.'

    The In-game_Guide message gets sent when a player views the in-game guide.

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